Showing posts with label Leigh Brackett. Show all posts
Showing posts with label Leigh Brackett. Show all posts

Friday, 31 July 2020

Some Thoughts on the 1945 Retro Hugo Winners

The winners of the 1945 Retro Hugos have been announced as well as the winners of the 2020 Sir Julius Vogel Awards. The indefatigable Nicholas Whyte also shares some additional information about the Retro Hugos as well as the full voting and nominations breakdown. Also check out the comments at File 770, where there is a lively discussion going on.
So let's take a look at the individual categories:

 

Best Novel

 

Shadow Over Mars a.k.a. The Nemesis from Terra by Leigh Brackett wins Best Novel. I'm really happy about this, because Leigh Brackett is one of the greats of our genre and was never recognised by the Hugos in her lifetime, though she did win a posthumous Best Dramatic Presentation Hugo for The Empire Strikes Back.

That said, I had expected that Sirius by Olaf Stapledon would win, because it is better known. But I guess Stapledon is too Marmite to win. I'm a bit surprised that The Wind on the Moon by Eric Linklater finished in last place, because it is a charming story - unlike the tedious Winged Man.

 

Best Novella

 

"Killdozer" by Theodore Sturgeon wins Best Novella. This isn't a big surprise, because "Killdozer" is the best known story nominated, though it's not the best story, because "The Jewel of Bas" by Leigh Brackett and "A God Named Kroo" by Henry Kuttner were both better. However, the Retro Hugos are still often determined by name recognition and nostalgia and the efforts of myself and others to change this have only met with mixed success.

That said, it's a pity that "A God Named Kroo" only barely beat "No Award", coming in fifth after the unreadable "Trog" and the Van Vogt novella I didn't get around to reviewing, because I can only tolerate so much Van Vogt.

 

Best Novelette

 

The 1945 Retro Hugo for Best Novelette goes to "City" by Clifford D. Simak. This isn't a huge surprise, because the City cycle is well regarded, still in print and Clifford D. Simak was one of the best writers of the Golden Age. "City" is a pretty good story, too, though not the best City story of 1944 or even the best City novelette, because "Census", which didn't make the ballot, is better.

That said, this was not the category I wanted to see Simak win. In fact, I was hoping that C.L. Moore, either with or without Henry Kuttner, would win Best Novelette, because both "No Woman Born" (which finished second) and "The Children's Hour" (which finished unfairly in sixth place) are great stories.

Though I'm glad that "Arena" by Fredric Brown with its "Genocide is good" message didn't win, because I feared that it might.

Best Short Story

 

The winner of the 1945 Retro Hugo for Best Short Story is "I, Rocket" by Ray Bradbury. I have to confess that this win surprised me, because not only was "I, Rocket" not the best story on the ballot - it's a fine story, but "Desertion" by Clifford D. Simak is much better - it's not even the best Ray Bradbury story of 1944, because both "The Lake" (which is a classic that has been reprinted lots of times) and the vastly underrated "Morgue Ship" are better. I also have no idea why Retro Hugo voters nominated "I, Rocket" over "The Lake", though I have no illusions that anybody except me nominated "Morgue Ship". I'm a bit surprised that "Far Centaurus" by A.E. van Vogt finished in last place, because this is the one van Vogt story on the ballot that's actually good.

 

Best Series

 

The Retro Hugo for Best Series goes to the Cthulhu Mythos by H.P. Lovecraft, August Derleth (via whose stories the mythos qualified seven years after Lovecraft's death) and many, many others.

There were some complaints about the renown racist H.P. Lovecraft winning a Retro Hugo in 2020. And while I didn't put the Cthulhu Mythos in first or even second place - my number one was Captain Future who was one of my entry drugs into science fiction - I'm not surprised that it won. Because of all the nominated series, the Cthulhu Mythos is the only one which is still going strong - 83 years after the death of the original author. Also, I don't view this solely as a win for H.P. Lovecraft, but for everybody who ever wrote a story in the world he created. And this includes authors as diverse as Victor LaValle, Silvia Moreno-Garcia, Ruthanna Emrys, Matt Ruff, Neil Gaiman, Robert Bloch, Fritz Leiber and many, many others, some of whom would have horrified Lovecraft.

So while Lovecraft was undoubtedly a racist, he also created a universe in which many writers have played over the years, often subverting Lovecraft's ideas. So I think we should view this as a vote for the universe and everybody who ever wrote in it in the past ninety year. Cthulhu is an icon - more than the Shadow or Doc Savage, who are damned iconic in themselves - and has his own plush toy, so doesn't he deserve a Hugo?

 

Best Related Work

 

The winner of the 1945 Retro Hugo for Best Related Work is "The Science-Fiction Field" by Leigh Brackett. I'm happy that the Retro Hugos have recognised Leigh Brackett not once but twice this year, but I'm still surprised that it won, because "The Science Fiction Field" is probably the most elusive Retro Hugo finalist of 1945.

The essay was originally published in Writer's Digest and isn't available online anywhere. The best way to get it is via Windy City Pulp Stories No. 13, which reprinted it a few years ago. I suspect that the publisher of Windy City Pulp Stories was very surprised about the sudden uptick in interest in his magazine.

That said, it is an interesting essay that offers insight both into Leigh Brackett's writing process and the SFF field as it was in 1944. Who would have guessed that Planet Stories was considered one of the more scientifically accurate publications? There's also a nice jab against John W. Campbell, whom Brackett famously didn't get along with, as well as another jab against Weird Tales and their infamously bad payment practice.

 

Best Graphic Story or Comic

 

The winner of the 1945 Retro Hugo Award for Best Graphic Story is the Superman comic “The Mysterious Mr. Mxyztplk” by Jerry Siegel and Joe Shuster.

This is one case where I have no idea what the Retro Hugo voters were thinking. Yes, Superman is an iconic character beloved by many and even Mr. Mxyztplk is apparently a popular character, but have the voters looked at the actual comic? For while it's not as bad as the racist Wonder Woman comic which won last year (and if you voted for that one, don't complain about Campbell and Cthulhu?) it's no more than competent.

My first choice was Flash Gordon, because Alex Raymond was probably the best artist working during the Golden Age and this would have been our last chance to honour him. Instead, the to Flash Gordon strips finished last, even lower than Buck Rogers, which was really, really bad.

Looking at the nominations, it seems as if us Mandrake fans need to settle on one story and we might lift Mandrake and Lothar (who was the first black comic hero 30 years before Black Panther) on the ballot next time. And if the Phantom fans would like to rally to the cause as well, we might still get the full Defenders of the Earth on the ballot.

 

Best Dramatic Presentation Short

 

We have two winners in the Best Dramatic Presentation category, The Curse of the Cat People and The Canterville Ghost. Both are fine winners and were my number one and two choices in this category. The Canterville Ghost is only the only Retro Hugo finalist, where someone involved with the production is still alive, namely former child actress Margaret O'Brien, then seven years old. The actress who played the little girl in The Curse of the Cat People unfortunately passed away a few years ago.

 

Best Editor

 

The winner of the 1945 Retro Hugo for Best Editor is John W. Campbell, which is not exactly a surprise, even though it did cause some wailing and gnashing of teeth, how people can still vote for Campbell after his name was removed from the Not-a-Hugo for Best New Writer, which is now known as the Astounding Award?

But while I agree that it's not a good idea to name an award for the best new writer of 2020 after a (very problematic) man who died almost fifty years ago, Campbell was the leading figure in the field in the 1940s. And Astounding Science Fiction is still considered the best magazine of the era, even though I for one found that other magazines offered more consistent quality than Astounding, which when it was good, was very good indeed, but which was also truly dreadful, when it was bad.

And indeed, I ranked Dorothy McIlwraith of Weird Tales, W. Scott Peacock of Planet Stories and Raymond Palmer of Amazing Stories above Campbell. Nonetheless, for better or worse, Campbell was one of the most influential figures of our genre, which is why people keep voting for him.

I also suspect that the wins for the Cthulhu Mythos and Campbell prompted the slightly cringeworthy intro by the CoNZealand chairs, in which they talk about how these are works of their time, which may be reactionary today.

 

Best Professional Artist

 

The winner of the 1945 Retro Hugo for Best Professional Artist is Margaret Brundage. Now this is one win I'm thrilled about, because Margaret Brundage was not just one of the very few woman artists working during the Golden Age, but also created some absolutely iconic covers for Weird Tales. Margaret Brundage was the first person to picture Conan and Jirel of Joiry (who wears armour rather than lingerie in the story) and who gave us Puritan executions in haute couture gowns (not actually a Solomon Kane cover, though I always assumed it was) as well as the highest selling Weird Tales cover ever. She was also a political radical, taught black children and she was very likely LGBTQ. It's long overdue that the Hugos recognise her work.

 

Best Fanzine

 

The 1945 Retro Hugo winner for Best Fanzine is Voice of the Imagi-Nation, edited by Forrest J. Ackerman and Myrtle R. Douglas. This win prompted another round of wailing and gnashing of teeth, because Forrest J. Ackerman was a sexual harrasser. I didn't vote for it either - not just because I prefer to vote for people who are not sexual harrassers, but also because I don't find Voice of the Imagi-Nation very good. There were definitely better fanzines out there in 1944, which were not edited by sexual harrassers.

However, people should also note that Ackerman wasn't even on the ballot for Best Fan Writer this year, a category he used to dominate at the Retro Hugos.

Which brings us to...

 

Best Fan Writer

 

The 1945 Best Fan Writer Hugo goes to Fritz Leiber for his contributions to the Lovecraft fanzine The Acolyte. This is the one win where I really think that my Retro Hugo Recommendation Spreadsheet made a difference. Because if I hadn't found a Fritz Leiber short story, an critical essay about Lovecraft and a poem about the Gray Mouser in The Acolyte, following a trail from ISFDB, and had put his name on the spreadsheet, I doubt that many people would have been aware that Leiber was even eligible.

If we take a look at the full nomination data, I see a couple of other places where the spreadsheet and Retro Reviews had an impact. Would Allison V. Harding have made the novelette longlist with two stories, if I hadn't enjoyed "Ride the EL to Doom" so much and shouted about it to the world?

Which brings me to the wailing and gnashing of teeth, which is really just focussed on three winners - Campbell, Cthulhu and Ackerman. And yes, I'm not happy with those wins either.

However, after a few years of complaining about bad Retro Hugo finalists and winners, I decided to do something about it. And so I created the spreadsheet and started Retro Reviews to make it easier for voters/nominators to make informed choices and point them at good works that might otherwise be overlooked. I had a lot of fun, too, and discovered stories I might never have read otherwise. It wasn’t just me either. N helped to track down elusive dramatic presentation and related work finalists. Steve J. Wright, Paul Fraser, Don Briago and others reviewed lots of stories, novels and whole magazines.

So in short, several of us got together to put the information out there about what is eligible (obviously not Dave Langford nine years before he was born), what is worth checking out and shared our thoughts on the finalists. And yes, I wish more people would have looked at our work before voting/nominating, because if you look at the nomination data, you'll see lots of examples of nominations for people and works, which are flat out ineligible. If the voters and nominators don’t pay attention to this in sufficient numbers, there’s little we can do about it.

As for the people complaining about Retro Hugos for Campbell, Cthulhu and Forrest J. Ackerman, did you nominate and vote? Did you point out better choices? Did you point people to unjustly forgotten authors/editors/fan writers? If not, then don’t complain.

Tuesday, 7 April 2020

Retro Review: "Citadel of Lost Ships" by Leigh Brackett



The finalists for the 1945 Retro Hugos will be announced tomorrow. But for now, I'll continue to take a look at some of the finalists for previous years of Retro Hugos. And today, I'll continue with a story that was not the best story on the ballot, neither in its respective category nor by the respective author, but that I nonetheless found extremely interesting and that I found myself thinking about a lot more than about many of the other Retro Hugo finalists of that year.

The story in question is "Citadel of Lost Ships", a space opera novelette by Leigh Brackett that was the cover story of the March 1943 issue of Planet Stories and was a finalist for the 1944 Retro Hugo Award. The story may be read online here.

Warning: Spoilers beyond this point.

Roy Campbell, the protagonist of "Citadel of Lost Ships", is a typical example of the outlaw heroes Leigh Brackett was so fond of. He is also explicitly described as dark-skinned, even if cover artist Jerome Rozen portrays the character as white and blonde and a deadringer for Doc Savage as portrayed by Walter Baumhofer.

At the beginning of the story, Roy has narrowly escaped the Spaceguard and found refuge with the Kraylens, a tribe of native Venusians who have taken him in before. But there is trouble brewing in this peaceful Venusian paradise, for the exhausted and injured Roy is woken by war drums in the middle of the night.

Roy finally gets the story of what is going on from his Kraylen foster father. It turns out that oil, coal and other minerals have been discovered in the Venusian swamps near the Kraylens' home. And now the Terran-Venusian Coalition government is planning to take possession of the Kraylens' land to drain the swamps, drill for oil and mine the coal and other minerals (we wonder if the appropriately named Terran Exploitations Company is involved). The Kraylens will be resettled into reservations, where tourists can gawk at their primitive lifestyle. Understandably, the Kraylens are not fans of this plan. "We will die first," Roy's foster father says.

Roy wants to help the Kraylens. After all, they gave him a home when he needed one and hid him from the authorities several times thereafter. But Roy also sympathises with the Kraylens' plight in more ways than one, for we learn that he comes from a family of farmers who had been working the same plot of land for more than three hundred years, until they were displaced by a hydroelectric dam, victims of the same idea of progress and expansion that will now claim the Kraylens and their way of life.

Luckily, Roy has an idea. The travelling space station Romany, the titular "Citadel of Lost Ships" since it has been assembled from abandoned spaceships, has been offering refuge to those displaced by the imperialist expansion of the Terran-Venusian Coalition for a long time now. And Romany just happens to be in orbit around Venus, so maybe they can be persuaded to take in the Kraylens. It is worth a try at any rate.

So Roy sets off for Romany, narrowly evading yet another patrol ship on his way there. When he reaches the space station, he isn't exactly given a warm welcome. The communications officer, a young black man from Mercury called Zard, treats him coolly and his boss, an Earthman called Tredrick, blows him off and tells Roy that Romany cannot help the Kraylens and that he shall leave. However, shortly after Tredrick has broken contact, Roy receives a message from Zard telling him to dock at one of the ships that make up Romany. Because, so the young man tells him, there are some who still consider Romany a refuge.

Roy docks as instructed and is promptly knocked out by a one-armed Martian named Marah, who mistakes him for a spy for Tredrick. Once that misunderstanding has been cleared up, Roy learns from Marah and a human telepath named Stella Moore what is going on aboard Romany.

It turns out that Romany is on the edge of a civil war between those like Stella, Marah and Zard who want to continue living according to their own code and help those in need, even if it pisses off the Coalition government, and a group led by Tredrick and the station council who want to stop interfering with the Coalition's plans in exchange for better trading rights and constant orbits. Tredrick's fraction is about to move against the rebels when Roy blunders in.

Stella promises Roy that the rebels will rescue the Kraylens. In exchange, Roy promises that he'll stick around and help the rebels – for the Kraylens' sake and because Roy sympathises with the rebels and their cause.

Romany is a fascinating setting, an assembly of spaceships whose interior not only houses members of many different races, but also mimics their natural environment, i.e. the Venusian quarter has swamp vegetation, while the Titanian quarter has ice caves. Sadly, Leigh Brackett never revisited Romany, though it's spiritual descendants still abound in science fiction, ranging from Babylon 5 and Deep Space Nine to Alpha, the City of a Thousand Planets, from the Valérian and Laureline comics and the recent film adaptation by Luc Besson.

The rebels are planning to take a ship and rescue the Kraylens, but before they can get there, they find their way blocked by Tredrick and his men. Tredrick informs everybody that Romany cannot help the Kraylens, not anymore, because the Kraylens have already been imprisoned for harbouring the dangerous criminal Roy Campbell. And even though Roy used a false name, when contacting Romany, Tredrick knows that he is aboard the station and warns everybody who helps him of dire consequences.

The rebels pretend to comply with Tredrick's orders, while Stella and Marah help Roy escape. Roy manages to make his getaway just before the Spaceguard arrives, which leads to yet another chase, as the Guard ships pursue Roy and his ship. Roy's ship is fatally damaged in the resulting firefight. Roy himself is badly wounded, but nonetheless he gets into a spacesuit and steps out of the airlock. He hides among the debris of his damaged and dying ship – a manoeuvre that Roy's spiritual descendant Han Solo would use again some thirty-seven years later in The Empire Strikes Back, the original screenplay of which was also penned by Leigh Brackett – and then uses the jetpack of his spacesuit to descend to Venus. Of course, Roy would have gotten burned up upon entering the atmosphere, but pulp space operas don't care about such inconvenient scientific facts.

Back on Venus, Roy meets up with Marah, Stella and their motley crew of alien rebels, who took a ship from Romany to rescue the Kraylens. Together, they head for the Venusian city of Lhi, where the Kraylens have been imprisoned.

However, Tredrick pre-empted their move and has put the Kraylens under heavy guard. But one of the rebels, a man from the Jovian moon Callisto, uses his magical harp to put the guards to sleep. But when Roy and his friends free the Kraylens, Tredrick himself shows up with more guards. A firefight erupts and Roy and Stella find themselves face to face with Tredrick himself.

Now we briefly get Tredrick's motivation for turning on his own people. Tredrick explains that even though he was born on Romany, he was never happy there and didn't care for the freedom Romany offered, since that freedom also meant poverty. So Tredrick decided to rise through the ranks, take over Romany and make a deal with the Coalition government to ensure prosperity for all. Roy and the Kraylens as well as Stella, Marah and the rebels stand in his way, so Tredrick decided to use the Coalition forces to get rid of them.

Roy launches himself at Tredrick and the two men engage in a furious fight. But Roy is weakened from his injuries and therefore he is losing. Just as Tredrick is about to kill Roy, Stella intervenes and uses her telepathic abilities to kill Tredrick.

Roy tells Stella to lead the others to safety. He will stay behind and take the blame for the death of Tredrick and the escape of the Kraylens. Because, so Roy tells Stella, the Coalition government needs a scapegoat for what happened on Venus. And if they cannot use Roy as a scapegoat, they will go after Romany. And Romany has no chance against the combined might of the Terran-Venusian Coalition. But if Roy sacrifices himself, Romany gets to remain free.

"You're wonderful," a tearful Stella tells Roy, "I didn't realize how wonderful."

Roy promises Stella that he won't be in prison for long and that he'll escape. He also says that he hopes Romany will remember him and maybe erect a statue in his honour, because he will be back. Then he waits to be arrested, while Stella flees with the Kraylens.



"Citadel of Lost Ships" is exactly the kind of glorious and thrilling pulp space opera that Leigh Brackett excelled at. However, the story also has a strong undercurrent of social criticism. Now a lot of Leigh Brackett's early stories were critical of imperialism and capitalism and often featured marginalised protagonists. "Citadel of Lost Ships", however, features Leigh Brackett in full social justice warrior mode.

Stylistically, "Citadel of Lost Ships" is very much a story of its time. It's set in the pulp science fiction shared solar system and its full of the usual anachronisms such as finned rocket ships, people smoking in space and Roy Campbell surviving re-entry in a spacesuit. On the other hand, "Citadel of Lost Ships" is exactly the opposite of the prevalent stereotype of golden age science fiction. "Citadel of Lost Ships" couldn’t be further from the ideals of Campbellian science fiction (and John W. Campbell did not publish it – Malcom Reiss of Planet Stories did). Furthermore, the themes Leigh Brackett tackles – the impact of imperialism, colonialism and capitalism, the treatment of indigenous people, the sacrificing of people in the name of progress – are all themes that science fiction is still grappling with today.

The humans of the Terran-Venusian Coalition are clearly the bad guys jere and the story is very concerned with the treatment of what Roy Campbell calls “the little people”, many of whom are aliens who – in a genre tradition that would last well into modern times – stand in for various marginalised groups in the real world. The plight of the Kraylen is clearly intended to criticise the treatment of Native Americans – and let’s not forget that the Wounded Knee Massacre took place only twenty-five years before Leigh Brackett was born, while the last conflicts between Native Americans and representatives of the (white) authorities happened within Brackett’s lifetime, i.e. those events were still very much within living memory, when “Citadel of Lost Ships” was published. Romany, the name of the space station, refers to the Romani people and indeed, Stella explains at one point that the station and its inhabitants are welcomed as traders but otherwise “hated, just as gypsies [Brackett’s word choice, not mine] always are.” This is not the only time that the Romani people feature in Leigh Brackett's stories of the golden age either. "The Jewel of Bas", published a year later, also features a heroic Romani protagonist.

Roy Campbell's father losing the family farm to a hydroelectric dam project, an event which psychologically scarred Roy and set him on the path towards crime, also echoes actual events of the time the story was written. Because the 1930s and 1940s were the age of the great hydroelectric dam projects in the US like the Hoover Dam (then still known as the Boulder Dam) or the Tennessee Valley Authority Act of 1933. These hydroelectric dams displaced (and were still displacing when the story was written) farmers, families and sometimes whole towns in the name of progress. It’s very difficult to find critical voices about the Tennessee Valley Authority Act or the Boulder/Hoover Dam even today (the displaced farmers and flooded towns are usually just a footnote), so to find one in 1943 is quite remarkable.

Furthermore, people are still facing displacement due to hydroelectric dams and strip mining operations today, whether it's the historic Turkish town of Hasankeyf about to be flooded by the waters of the river Tigris due to the Ilisu Dam or the people of the Garzweiler and the Lausitz regions in Germany who have lost or are still about to lose their homes to lignite coal strip mining, even though lignite coal is extremely harmful to the environment and will be phased out in the next ten to twenty years anyway. So the issues addressed by "The Citadel of Lost Ships" are not in the distant past – they're still current today.


Roy Campbell is one of my favourite Leigh Brackett characters. In many ways, Roy Campbell feels like a prototype for Eric John Stark, who would come along six years later. Like Stark, Campbell is a man of colour, like Stark he does not fit into regular human society, like Stark he found a home with an indigenous tribe, only to lose it again, when those indigenous people were displaced and slaughtered in the name of progress. But while Eric John Stark is generally a good man, Roy Campbell is probably the noblest character Leigh Brackett ever created, even though Roy sees himself as anything but a hero. I also doubt it's an accident that this noble outlaw and hero of colour shares a surname with the editor of Astounding Science Fiction, a man who would become infamous for his reactionary views regarding race, gender and politics. Was this Leigh Brackett's way of giving John W. Campbell the finger?

In many ways, it's a pity that Brackett never revisited Roy Campbell. Did he manage to escape from the prison mines of Phobos (in the pulp science fiction shared solar system, moons are inevitably prisons)? Did he even go to prison in the first place or did the Coalition authorities just shoot him, because the whole affair was too embarrassing? Did Roy get that statue and did he ever get to see Stella again? We'll never know.

Roy Campbell also sums up the point of the story on the final page, when he says:
“They’re building, Stella. When they’re finished they’ll have a big, strong, prosperous empire extending all across the System, and the people who belong to that empire will be happy.
“But before you can build you have to grade and level, destroy the things that get in your way. We’re the things – the tree-stumps and the rocks that grew in the way and can’t be changed.
“They’re building; they’re growing. You can’t stop that. In the end it’ll be a good thing, I suppose. But right now, for us…”
So much for the claim that the golden age was unpolitical and all about fun science fiction and/or that the science fiction of the time promoted the unquestioning belief in science and progress and the unquestioning acceptance of colonialism. Cause here we have a story from 1943 that is very much about social justice warriors in the most literal sense of the word fighting against human imperialism.

But don't let my analysis of the political background of the story scare you off. Because "The Citadel of Lost Ships" is a cracking good pulp space opera, whether you agree with its politics or not.

The novelette category of the 1944 Retro Hugos was uncommonly strong and so "The Citadel of Lost Ships" lost out to the excellent, if very different "Mimsy Were the Borogroves" by Lewis Padgett a.k.a. Henry Kuttner and C.L. Moore. And much as I enjoyed this story, it was not in first place on my ballot either, if only because I love Fritz Leiber's Fafhrd and Gray Mouser even more and "Thieves' House" is the best of the early Fafhrd and Gray Mouser stories published in Unknown. And indeed, reviewing the early Fafhrd and Gray Mouser stories is a project to tackle, once I've dealt with the 1945 Retro Hugo finalists I missed.

"The Citadel of Lost Ships" is one of the lesser known Leigh Brackett stories of this era. It has been reprinted a few times, but not nearly as frequently as many of her other stories. This is a pity, because "The Citadel of Lost Ships" is a great story that deserves to be better known.

Thursday, 12 March 2020

Retro Review: "The Free-Lance of Space" by Edmond Hamilton


"The Free-Lance of Space" by Edmond Hamilton is a space opera short story, which appeared in the May 1944 issue of Amazing Stories and is therefore eligible for the 1945 Retro Hugos. The story may be found here.

Warning: There will be spoilers in the following!

Like so many space operas and noir stories, "The Free-Lance of Space" starts out in a disreputable bar cum cosmic opium den near the Uranus spaceport. In a private room, two men are meeting, the Saturnian agent Brun Abo and the Earthman Rake Allan, the notorious Free-Lance, a broker and fixer who owes no allegiance to Earth or any other world, after he was kicked out of the Earth diplomatic corps, disgraced and outlawed.

Brun Abo has a job for Rake Allan. For it turns out that a Martian biologist named Doctor Su has discovered a drug that can revive people who have died of "spaceshock", i.e. the sudden exposure to the vacuum of space. Such a drug is invaluable to any power who possesses it and therefore Brun Abo wants to acquire the formula for the Saturnian space navy, because it would give them the edge in case of an interplanetary war. The Saturnians aren't the only ones interested in the formula, other worlds have made Su an offer as well. However, Doctor Su refused all of them and intends to return to Mars that very night. Abo now offers Rake Allan half a million Earth dollars, if he procures the formula for the Saturnians.

Allan listens to Abo's story with interest, but he has no intention of selling the formula to the Saturnians. Instead, he'll sell it to the highest bidder, whoever that might be. And so he overpowers Abo and leaves him in the intergalactic opium parlour, drugged out of his mind. Then Allan heads for the spaceport to catch the Draco, the spaceship that will take Doctor Su back to Mars. He gets lucky, too, for the Draco has been delayed, because half her crew got drunk on Uranus and had to be replaced.

Allan boards the Draco under an assumed name and secures a cabin for himself. Unfortunately, the cabin right next to Doctor Su's is already taken by a young Earthwoman, so Allan has to improvise. He tries to sneak into the woman's cabin and when he finds it already occupied, he sprays narcotic gas through the keyhole to knock the woman out.

However, Allan is in for a surprise, because the young woman in the cabin next to Doctor Su's is also onboard under an assumed name. In truth she is Jean King of the Earth diplomatic service, Allan's former co-worker and ex-lover. And she's aboard the Draco for the same reason as Allan.

When Jean comes to again, she tells Allan that she isn't looking to secure Doctor Su's formula for Earth. Instead, she wants to keep the agents of other planets from stealing the formula, because Doctor Su is a true humanitarian (Martianitarian?) and wants to give the formula to the entire solar system rather than any one power.

Allan, however, is much more sceptical about the alleged noble motives of Jean and the Earth diplomatic corps. After all, the corps disowned him and left him to rot in a Venusian prison for two years, after a mission went south. Jean begs Allan to reconsider his decision, but he's not listening. Instead, he gags Jean and continues with his mission.

He drugs Doctor Su with the same narcotic gas he used on Jean earlier and breaks into his cabin. He quickly find a sample of the elixir, but he can't find the formula. So Allan has to wait for Doctor Su to wake up. He threatens Su with his blaster, even though the Free-Lance does not kill, and tricks him into revealing the whereabouts of the formula. Su begs Allan not to take the formula, because he can never reproduce it from memory. And besides, he really wants to give it to the whole solar system.

"Why didn't you already publish it already then?" Allan asks, "Why wait?"

Su declares that he doesn't want to publish the formula until it has been tested on a human being. That's why he is returning to Mars, because he wants to test the formula. And Su's chosen test subject is none other than his own son who died in a spaceship accident two years before and whose body being kept refrigerated on  Mars. Su also begs Allan to leave him as much of the elixir as Su needs to revive his son and take the rest, if he must.

Su's plight touches what remains of Allan's conscience where Jean's could not. He releases Jean and Su. "You win," he tells them and advises Su to publish the formula as soon as he has tested it, because there will be other agents after it.

And indeed one of those other agents, a Jovian named Stakan Awl, attacks as soon as Allan has made his decision. Turns out that the Jovian secret service got the crew of the Draco drunk on Uranus to replace them with their own agents. Once safely in space, those agents take over the ship and proceed to procure the formula. However, Stakan Awl wants to test the formula first. And the test subject he picks is none other than Rake Allan.

As Allan is on his way to the nearest airlock (though Hamilton calls them "space-doors"), he manages to trick his guards and escape. He makes his way to the bridge and barricades himself in, intending to turn the Draco around and alert the Uranian space patrol. However, Stakan Awl has disabled the engines. Worse, the Jovians are about to cut their way onto the bridge. Allan cannot deal with them all. And if he is recaptured, the Jovians will kill not only him, but everybody aboard the Draco, because Jovians never leave witnesses.

So Allan decides on a risky gamble. The controls for the airlocks and life support system are on the bridge. So are spacesuits for emergencies. Allan put on one of those spacesuits and opens the airlocks all over the ship, just as the Jovians break down the door. Within seconds, Allan is the only person left alive aboard the Draco.

He closes the airlocks and starts up the life support system again. Then he races back to Doctor Su's cabin to retrieve the elixir. He revives first Jean and then Doctor Su. Allan informs the stunned Doctor that his elixir works and has been tested on humans and that there are plenty more people to revive, the passengers and non-treacherous crew of the Draco and the Jovian agents, too, once they have been bound and disarmed.

So Doctor Su takes off to revive the rest of the passengers and crew, while Jean and Allan enjoy their reunion and revival some more. Jean asks Allan to return to Earth with her, for surely the diplomatic corps will forgive all his past transgressions after the great service he did to Earth and the entire solar system. Rake Allan confesses that he never forgot Jean and asks her to marry him. Jean accepts and Rake muses that they will probably get wedding presents from police forces of all nine planets now that the Free-Lance is settling down.


"The Free-Lance of Space" is a neat action-packed spy thriller from one of the pioneers of the space opera subgenre as we know it. I've never warmed to E.E. Smith, even though his works are hugely important to the development of the science fiction genre. However, I've always liked the works of Edmond Hamilton who started writing space opera only a few years after Smith and whose Interstellar Patrol series is one of the founding texts of the space opera subgenre. But Edmond Hamilton's work is also important to me personally, because the 1979 anime series based on Hamilton's Captain Future series (which is eligible for the 1945 Retro Hugo for Best Series – hint, hint) was one of works which made me fall in love with science fiction, along with Star Wars, the original Star Trek, Time Tunnel and Raumpatrouille Orion.

"The Free-Lance of Space" is a fairly obscure Edmond Hamilton story and has been reprinted only once in 1974. Nonetheless, it has all the elements that make for a cracking good space adventure. The science is complete nonsense, of course. For starters, it makes no sense that Allan never even considers using the Draco's communication system to call for help. And opening the airlocks would have sucked everybody aboard the Draco into space. Furthermore, knowledge of how the vacuum of space works and how it affects the human body was purely theoretical at the time this story was written, though over in Nazi Germany Dr. Hubertus Strughold was putting those theories into practice via experiments carried out on concentration camp inmates, which did not stop NASA from recruiting him for the US space program.

In my review of "Highwayman of the Void" by Dirk Wylie a.k.a. Frederik Pohl, I noted that many science fiction stories of the golden age seem to be set in the same consensus version of the solar system, a solar system that has very little to do with the one we actually live in, but still influences science fiction to this day. "The Free-Lance of Space" is another story that is set in this pulp science fiction shared universe. However, "The Free-Lance of Space" is more than that. It very much feels like Edmond Hamilton was trying to write a Leigh Brackett story. And no, Brackett did not write this one and publish it under Hamilton's name – the writing style is different.

Leigh Brackett and Edmond Hamilton would marry two and a half years after this story was published. Unlike the other science fiction power couple of the golden age Henry Kuttner and C.L. Moore, Brackett and Hamilton collaborated only once on "Stark and the Star Kings", a story intended for Harlan Ellison's The Last Dangerous Visions. But even though Brackett and Hamilton may not have collaborated very much, they did influence each other.

I first noticed this last year when I reviewed the 1949 Eric John Stark novella "Queen of the Martian Catacombs" a.k.a. The Secret of Sinharat shortly after I had reviewed Edmond Hamilton's 1948 novel The Valley of Creation for Galactic Journey and realised that even though the settings of both stories were completely different, Himalaya in the late 1940s versus Mars in the far future, there were certain similarities with regard to characters, plot and theme. Reading "The Free-Lance of Space" shortly after reviewing several Leigh Brackett stories from the same year reveals yet more similarities.

Like so many Leigh Brackett protagonists, Rake Allan is an outlaw, a man alienated from his homeworld and embittered because Earth betrayed him. Like Leigh Brackett's outlaw heroes, Rake Allan does have a personal code. "The Free-Lance does not kill," he says at one point, ironically while threatening Doctor Su with a gun. And though some of the Jovian agents die in a shootout, Allan later insists that Su revive the Jovians killed when Allan opened the airlocks. Allan is also quickly overcome by his conscience, once he learns why Su developed the elixir. And like Rick Urquart from Leigh Brackett's Shadow Over Mars and many other Leigh Brackett heroes over the years, Rake Allan realises at the end that love is more important than money and power.

We don't get many physical descriptions of Rake Allan. We mainly learn that he is tall and rangy, another thing he shares with many Brackett heroes. Another thing we learn about Rake Allan is that he has brown skin. So we have another potential protagonist of colour. And this time around, he even looks dark-skinned in the interior art by Julian S. Krupa. Meanwhile, Jean King is clearly described as blonde, blue-eyed and white, so we likely have an interracial relationship as well.

Edmond Hamilton generally wrote strong female characters and Jean King, diplomat and secret agent, is no exception. In practice, she doesn't get a whole lot to do and spends most of the story either tied up or frozen to death, but she has potential. The relationship between Rake Allan and Jean King also feels less rushed than some of Leigh Brackett's romantic couples, but then Hamilton circumvents the insta-love problem by giving Rake and Jean a past romantic history.

Meanwhile, the spaceship with everybody aboard except for the protagonist unconscious and seemingly dead is reminiscent of Leigh Brackett's novelette "The Veil of Astellar" where the protagonist finds himself in a similar situation, though for a very different reason.

"The Free-Lance of Space" is a highly enjoyable spy thriller in space. It's a minor Hamilton, but nonetheless a story that deserves to be remembered more than it is.

Wednesday, 11 March 2020

Retro Review: "Shadow Over Mars" a.k.a. "The Nemesis from Terra" by Leigh Brackett


Mayo wears a sensible coverall for most of the novel, but the cover artist had to give her a brass bikini

Shadow Over Mars by Leigh Brackett is a planetary romance novel, which appeared in the fall 1944 issue of Startling Stories and is therefore eligible for the 1945 Retro Hugos. The magazine version of the novel may be found here.

Many people will probably also know this novel under its alternate title The Nemesis from Terra, under which it was reprinted as one half of an Ace Double (the other half was Collision Course by Robert Silverberg) in 1961 and a few times since. Though unlike the Ace Double reprints of two Eric John Stark stories, which I reviewed for Galactic Journey last year, the only difference between Shadow Over Mars and The Nemesis from Terra seems to be the title. The text is otherwise unchanged, including a persistent misspelling of the Mars moon Deimos as "Diemos".

Warning: There will be spoilers in the following!

Shadow Over Mars starts off in the ancient Martian city of Ruh, a location that I at least don't remember from any other of Leigh Brackett's Martian adventures. Protagonist Rick Gunn Urquart is on the run, trying to avoid the press gangs of the charmingly named Terran Exploitations Company (well, at least they're honest and there's something to be said for truth in advertising) who are hunting slaves for the mines they operate on Mars. Anybody who doesn't run fast enough is fair game, because evil capitalists need cheap labour.

Rick is a typical Leigh Brackett outlaw protagonist, someone who ekes out a living on the margins of his society. Rick is a drifter, born in space, "in the hull of a tramp freighter…" he proudly declares at one point, "…and never left it since." To the native Martians, Rick is an Earthman (and the titular nemesis from Terra), but that's not how he views himself. And indeed it's interesting that even though most of Leigh Brackett's protagonists are nominally Earthpeople, they have little connection or loyalty to Earth and usually view themselves as something else.

Rick ended up stranded on Mars, when he was fired from his latest job on a spaceship crew after slugging a mate (we're certain he deserved it). He's dead broke, because he left what little money he had in the brothels of Mars. And so he is fair game for the press gangs of the Terran Exploitations Company, press gangs that consist of apelike Martian beings called anthropoids.

Rick easily kills the first batch of anthropoids with his trusty blaster, but the shots draw others and Rick has gotten trapped in a dead end in the maze-like streets of Ruh. Lucky for him, he spots the crack of light of an open door and forces his way inside.

The house is inhabited by an old Martian woman and her grandson. Rick tells them that he means them no harm, but that he will hide out until the press gangs have gone. The old woman offers to read his fortune. Rick doesn't really believe in such things, but he humours the old woman anyway. Her pronouncements regarding his origin turn out to be surprisingly accurate. Then she tells Rick that he is the titular shadow that will fall upon Mars and suddenly attacks him with a knife. Ricks shoots her in self-defence and flees, only to promptly run into the arms of a press gang and end up in the very slave mines he tried so hard to avoid.

In the next few chapters, we encounter the rest of the players and the fractions that are fighting for control of Mars. For starters, there is the Terran Exploitations Company with its director Ed Fallon. Fallon's righthand man is Jaffa Storm, a human telepath from Mercury who is described as tall and dark-skinned. So we have another main character of colour in this novel. But unlike Eric John Stark, Leigh Brackett's other tell and dark-skinned Earthman from Mercury, Jaffa Storm is an unambiguous villain and a particularly nasty one, too.

On the Martian side, we have the boy king Haral and his general Beudach who are plotting to start a rebellion and kick the Earthpeople off Mars. The grandson of the old woman Rick killed immediately runs to Haral and Beudach to inform them about the prophecy and to demand the head of Rick Gunn Urquart as vengeance for his grandmother. Haral, Beudach and their supporters are only too happy to oblige, because they don't want any Earthpeople ruling Mars, whether it's the Terran Exploitations Company or Rick Urquart whose shadow will fall upon Mars. And so the hunt is on for Rick.

The third fraction is the Union Party (I'm sure it's purely coincidental that the name of the party is reminiscent of the term "trade union), a group headed by Earthman Hugh St. John and Martian Eran Mak. They want to unite Earthpeople and Martians and establish a better society on Mars for everybody. However, that requires getting rid of Ed Fallon and his Terran Exploitations Company first. And so Fallon tries to bribe St. John with large sums of money, which St. John gratefully pockets while trying to find proof that Fallon is using slave labour in his mines, so he can report him to the authorities, because even the imperialist Terran Empire of Leigh Brackett's stories frowns upon slavery. You'd figure that the press gangs roaming the streets of Martian cities and snatching people would be proof enough, but apparently not. And so St. John has sent a spy into Fallon's lair, a young Earthwoman named Mayo McCall.

Mayo McCall is a spunky heroine and an all around awesome character. When Jaffa Storm forces a kiss on her, she kicks him in the balls. Nor does she take shit from anybody else. She's probably my favourite female Leigh Brackett character. Mayo works as a technician for the Terran Exploitations Company and absolutely no one finds anything unusual about a woman working as a testing technician for a mining company. Of course, when Shadow Over Mars was written, plenty of women in the real world were working in factories, building airplanes and tanks, testing military equipment, etc… But in the speculative fiction of the golden age, spaceship crews, lab technicians, miners, etc… are all male and women only appear in a few stereotyped roles such as wife, mother, daughter, girlfriend/love interest, housewife, actress, nurse, etc… In this environment, Mayo McCall is a breath of fresh air.

Mayo just happens to be at work, when Rick stages a slave mutiny, because he's not going to let himself be worked to death by the Terran Exploitations Company. At first, Rick's revolt seems to be successful, until Jaffa Storm brings in a Banning Shocker, a weapon that also appears in "Queen of the Martian Catacombs", the first Eric John Stark story. Eric John Stark is only threatened with the Banning Shocker, but in Shadow Over Mars we see it in action. And so Rick's fellow mutineers are either killed or surrender one by one. Rick refuses to surrender and is about to be killed by Jaffa Storm and his men, when Mayo intervenes and tries to get Storm and Fallon to confess that they're using slave labour. Unfortunately, Mayo is unmasked as a spy instead. In the resulting shoot-out, Rick and Mayo flee into the mine tunnels and eventually escape into a maze of fossilised bore tunnels left behind by the long extinct mud-worms of Mars.

If the huge Martian mud-worms seem a tad familiar to you, you're not alone. Because those mud-worms are very clearly the ancestors of the sandworms from Frank Herbert's classic novel Dune. And indeed, there is quite a bit of Brackett influence detectable in Dune. I guess Frank Herbert was a fan.

Rick and Mayo eventually escape the tunnels and find themselves in the Martian dessert, where they encounter a group of tiny winged people, a native Martian race that also appears elsewhere in Leigh Brackett's work such as her 1949 novel Sea-Kings of Mars a.k.a. The Sword of Rhiannon. The winged people are allied with Haral and therefore immediately recognise Rick as the man all Mars is looking for. So he and Mayo are taken prisoner.

The winged people are planning to hand Rick over to Haral, Beudach and the grandson of the prophetess. Only a young woman named Kyra takes a liking to Rick, because he is so alive and she believes he could bring that life to dying Mars. Mayo agrees and thinks that Rick might be an asset to the Union Party. Rick himself isn't sure what he believes except that he wouldn't mind ruling Mars with Mayo by his side. Mayo points out that that's not what she meant. She also tells Rick that she loves him, even though she isn't sure if he is able to love anybody except himself.

Now I'm a big fan of Leigh Brackett, but one thing that often bothers me about her stories is that her characters tend to fall in love with each other a little too quickly. The most glaring example is Eric John Stark falling in love with the titular character of "Black Amazon of Mars" as soon as he realises that the masked Martian warlord he has been fighting is really an attractive woman, completely forgetting that she had him whipped nearly to death only two days before. The romance between Rick and Mayo does not come quite so out of nowhere – after all, they did survive the ordeal in the worm tunnels together. And to be fair, Rick isn't entirely sure at this point whether he loves Mayo. He just knows that there is a connection between them and wants to see where it goes.

Nor are Rick and Mayo the only characters affected by insta-love. Kyra also falls in love with Rick at first sight, even though she knows that he doesn't feel the same. Hugh St. John quietly pines for Mayo and Jaffa Storm also wants to possess her, even though Mayo kicked him in the balls at their first meeting. Maybe, humans from Mercury have a touch of masochism in Leigh Brackett's version of the solar system.

What is more, believable romantic relationships are fairly rare in golden age science fiction. Leigh Brackett may tend towards insta-love, but at least her characters do get to have feeling at all, which is more than you can say for many other stories of the period. Of all the stories I reviewed for the Retro Reviews project, the most affecting love story not written by Leigh Brackett was that between a man and his spaceship. And I liked Rick and Mayo very much. They definitely have chemistry and I could easily imagine them being played by Humphrey Bogart and Lauren Bacall in a movie. Nonetheless, I would have preferred it if the relationship between Rick and Mayo had developed a little more slowly.

Though Rick and Mayo haven't got much time, before their captors take them to Haral and his court. Rick won't beg for his own life, but asks the Martians to let Mayo go. The Martians, however, have no intention of letting anybody go. And so Rick is crucified against the nearest wall, while the Martian chiefs continue to plot the overthrow of the Terran Exploitations Company.

The Martian war council is interrupted by Jaffa Storm and his troops, who kill the Martians, kidnap Mayo and leave Rick for dead. However, Rick is not dead, not yet. Nor is he the only survivor of the massacre. Haral's general Beudach and the winged girl Kyra survived as well. Together, they free Rick. Beudach, who has been quite impressed by Rick's courage and strength, clamps the collar of Ruh, symbol of the rulership over Mars, around Rick's neck before succumbing to his injuries.

Now Rick has the collar and the prophecy to back him up, he and Kyra gather the troops. They persuade Martians and Earthpeople living on Mars to work together to bring down the Terran Exploitations Company. Rick also enlists the help of Hugh St. John and Eran Mak and their Union Party.
The cover of the 1951 edition

Meanwhile, Jaffa Storm hasn't been idle. He killed his boss Ed Fallon to take his place and is using his telepathic abilities to learn of his enemies' plans before they can put them into action. To counter Storm's abilities, Rick decides to do something completely unpredictable and crashes a spaceship into the headquarters of the Terran Exploitations Company. The element of surprise gives Rick the edge and the combined army of Martians and Earthpeople manage to overcome Storm's forces. However, Storm has fled and taken Mayo with him.

Rick is determined to go after them, but first he has to deal with treachery from his own allies, when Hugh St. John and Eran Mak double-cross him. They knock Rick out, steal the collar of Ruh and tell Earthpeople and Martians that he betrayed them both. Then they put Rick on a spaceship bound for Earth with fifty thousand credits to make him go away. But Rick isn't someone you can get rid of that easily. He uses the fifty thousand credits to bribe his way off the ship.

He finds Kyra who was mortally wounded in the attack on the Terran Exploitations Company. She dies in Rick's arms, but not before telling him where Storm has fled with Mayo. I have to admit that I was disappointed that poor Kyra was fridged like that. Yes, obviously there was no future for Rick and her, but couldn't Brackett have found someone else for her? Or have Kyra remain happily single and working to build a better Mars?

After many more ordeals, Rick finally tracks down Jaffa Storm in the polar cities of Mars, where an ancient non-human race lies in stasis and dreams, while their marvellous technology still lies around, ripe for the taking. Rick has no weapons, but nonetheless he manages to outwit Storm by using his telepathy against him. For while Storm can sense which move Rick is going to make next, he is unaware that Rick is lefthanded and therefore miscalculates his countermoves.

Rick kills Storm and rescues Mayo. Together, they head back to confront the treacherous Hugh St. John and Eran Mak. Rick tells them in no unclear terms that he will not be bought off with fifty thousand credits. After all, Rick tells them, he was the one who suffered, was crucified and almost killed on more than one occasion, while St. John and Mak sat around in their office twiddling their thumbs. Also, Rick knows the secrets of the polar cities with their fantastic weapons and he will use them if he has to.

Luckily, Rick has no interest in ruling Mars. St. John and Mak can have that job, thank you very much. Rick would much rather have Mayo – as well as a spaceship and a crew to explore the asteroid belt and Jupiter plus trading privileges. After all, he was born in space and that's where he will return.

The cover of the 1961 Acve Double edition shows Rick in chains.

No one wrote better planetary adventures than Leigh Brackett and Shadow Over Mars perfectly showcases her skills. There are thrills and action aplenty as well as twists and turns and the nigh psychedelic descriptions of alien landscapes that Brackett excelled at.

Shadow Over Mars was Brackett's first science fiction novel (she also penned a hardboiled crime novel entitled No Good From a Corpse in the same year). In many ways it feels like a prototype for her later work, particularly the Eric John Stark stories as well as her 1949 novel Sea-Kings of Mars a.k.a. The Sword of Rhiannon. A lot of elements from this novel – the prophecy, the slave rebellion, the Banning Shocker, the polar cities of Mars with their mysterious non-human inhabitants, the winged people of Mars and the dark-skinned humans of Mercury – would all show up again in future stories.

But while Eric John Stark may be physically closer to Jaffa Storm, there are also many similarities between his character and Rick Urquart. Both are drifters without a home or a loyalty to any particular planet. Erik John Stark was an orphan raised by a Mercurian natives and refers to himself as N'chaka, the man without a tribe. Meanwhile, Rick was born in space and doesn't belong on any planet.

Now most of Leigh Brackett's protagonists are drifters and outlaws, but Rick Urquart is a little more cynical than most of them. Eric John Stark's involvement with various uprisings against villainous capitalists and colonialists are inevitably motivated by idealism, even if he calls himself a mercenary. Rick, on the other hand, is mainly out for himself. His love for Mayo softens him somewhat, but he still has no qualms about blackmailing St. John and Mak to get what he wants. Though to be fair, St. John and Mak have it coming.
 
I can't even blame them for not wanting Rick in charge of Mars, because Rick really isn't the sort of person you'd want to put in charge of anything larger than a spaceship. Never mind that history has shown again and again that the people who lead the revolution are usually not the ones who end up ruling the country afterwards. Nonetheless, Rick is right. St. John and Mak did let him fight and suffer and bleed for their cause and then promptly turned on him. And even if Rick is plainly unsuited to ruling Mars, I can't help but wonder how well Mars will do under the control of the backstabbing St. John and Mak. They are marginally better than Fallon and Storm, if only because they don't enslave anybody (yet). But I can't really imagine them being good rulers. Most likely, they will become the villainous government that the next outlaw hero has to take down in ten or twenty years' time. Leigh Brackett obviously had a strong dislike of politicians and government and it often shows through in her fiction.

The cover of the edition I own has nothing whatsoever to do with the story.

The Sad and Rabid Puppies generally seem to like Leigh Brackett, probably because of the 1970s Skaith trilogy with its evil space hippies and evil space socialists bleeding a beleaguered population dry. However, Leigh Brackett's stories from the 1940s and early 1950s are extremely critical of colonialism, imperialism and capitalism and her heroes are often literal social justice warriors, fighting to liberate a downtrodden native population. These tendencies can be seen in the Eric John Stark stories as well as in the 1944 Retro Hugo finalist "The Citadel of Lost Ships". Shadow Over Mars is another example of Leigh Brackett in social justice warrior mode. And the Terran Exploitations Company are the most blatantly evil capitalists I've ever come across in any Brackett story.

Rick and the kidnapped men slaving away in the mines of the Terran Exploitations Company wear chains and manacles and Rick is often depicted in chains on several of the covers this novel had over the years. Those chains bring to mind not only slavery in the antebellum South – abolished for not quite eighty years when this novel was published and therefore as far removed for 1940s audience as WWII and the Great Depression are for us – but also the chain gangs of convicts that still toiled in fields and built roads in the US South at the time Shadow Over Mars was published. Leigh Brackett often tackled contemporary social issues in her stories, which is why I'm so surprised that those who believe that good science fiction should be apolitical tend to embrace her work. But then, Leigh Brackett also wrote cracking good action, so maybe that makes it easier to overlook the blatantly political messages in her stories.

Like pretty much all stories of the golden age, Shadow Over Mars is dated in places. The apelike anthropoids the Terran Exploitations Company uses as disposable muscle are referred to as "black boys" by those on the receiving end of their fists, which is not a word choice anybody would make today. The smoking, always present in golden age speculative fiction, is also really notable here. Rick, Jaffa Storm and pretty much every other male character smokes. At one point, his trusty pack of cigarettes even save Rick from a pit full of flesh-eating psychedelic killer flowers.

But in spite of the dated aspects, Shadow Over Mars is another great and glorious adventure from the queen of space opera. It would make a great addition to the 1945 Retro Hugo ballot, especially since 1944 wasn't a strong year for SFF novels.

Monday, 24 February 2020

Retro Review: "The Veil of Astellar" by Leigh Brackett


"The Veil of Astellar" by Leigh Brackett is a space opera novelette, which appeared in the spring 1944 issue of Thrilling Wonder Stories and is therefore eligible for the 1945 Retro Hugos. The magazine version may be found here.

Warning: There will be spoilers in the following!

Uncommon for Leigh Brackett, "The Veil of Astellar" begins with a framing story about a manuscript found inside a message rocket sent to the Interworld Space Authority headquarters on Mars. This manuscript offers an explanation of the space phenomenon called "the Veil" which comes out of nowhere and swallows spaceships in the asteroid belt. The space police officers are initially sceptical about the account, but eventually manage to determine that it is authentic. Furthermore, the much feared Veil has vanished and the message inside the rocket explains why.

Once the framing story is out of the way, Leigh Brackett takes us to one of her favourite locales, the low-canal town of Jekkara on Mars, a wretched hive of scum and villainy to quote Obi-Wan Kenobi. Here we meet the first person narrator – unnamed for now, though we will eventually learn that his name is Steve Vance – stumbling over a corpse that has been thrown out of a Martian brothel. The corpse clearly bothers the narrator, though he did not kill the man, and so he closes the dead man's eyes.

Once he's done, he meets a young couple – Virgie, a redhead who reminds the narrator of his dead wife Missy, and her husband Brad. Brad and Virgie are passengers aboard a space liner called the Queen of Jupiter, which is carrying immigrants to the Jovian colonies. Vance serves aboard the same ship – quell coincidence. We also learn that Vance is telepathic, that he has a glowing aura, which responds to his emotions, as well as white hair, even though he does not look old.

Virgie is troubled by the dead body in the street and also by Vance, who she claims looks familiar. Vance says that they probably met aboard the Queen of Jupiter and tells Brad and Virgie to return to the ship where it's safe. Then, after a tastefully described pit stop at a Martian brothel, he heads back to the ship himself and has another encounter, this time with a man called Gallery, a fellow crewmember aboard the Queen of Jupiter. Gallery is yet another of the Irish stereotypes I've encountered several times before in the course of the Retro Reviews project. And so Gallery is a big quick-tempered brawler who smells of whiskey. Though unlike the redheads Mike Donovan from Isaac Asimov's "Catch That Rabbit" and Steve "Irish" Marnagan from Ray Bradbury's "The Monster Maker", Gallery has black hair, which must count for something. I already knew before I embarked on the Retro Reviews project that Irish stereotypes were a thing during the pulp era and well beyond (Star Trek: The Next Generation featured several in the late 1980s/early 1990s), but it was still a surprise to encounter three of them in such a short span of time.

Though Gallery adds a new item to the list of pulp era stereotypes about the Irish, for he also happens to have extra-sensory perception, which – so Vance informs us – you occasionally find, particularly among humans of Celtic and Romani origin. Yeah, more stereotypes, but at least Brackett uses the term "Romani" rather than the more common slur. Gallery's touch of ESP is a problem for Vance, because Gallery has perceived that something is off about him. "You ain't human," Gallery confronts Vance who replies, "No, not anymore. Not for a very long time."

Gallery is planning to kill Vance. To make sure, he has even brought two silver crucifixes, one for each hand. Vance informs Gallery that the crucifixes won't help, because he's not that kind of vampire, but Gallery is undeterred. So Vance kills him by telepathically stopping his heart. He hides the corpse in a ruined tower (there are a lot of those on Leigh Brackett's dying Mars) and returns to the Queen of Jupiter.

Now anybody who knows anything at all about astronomy knows that in order to get from Mars to Jupiter, you must first pass through the asteroid belt. And from the framing story, we know that spaceships have been vanishing in the asteroid belt. So we don't really need a chapter title like "Voyage of Doom" to know where the story is going.

And indeed, as the Queen of Jupiter hits the asteroid belt, Vance is on watch, while the passengers crowd around the portholes. Rumours are traded about the Veil and how it snatches ships and how it's all absolutely true, because one passenger's brother saw it from a distance once, while it took the spaceship upon which the son of another was serving.

Virgie and Brad reappear as well and Vance is mesmerised not just by Virgie's resemblance to his dead wife, but also by her locket. Noticing his interest, Virgie opens the locket which contains an photo of a man who looks uncannily like Vance. The locket is more than three hundred years old, Virgie tells him, a family heirloom and was a present by an ancestor of hers, a crewman aboard the first spaceship to Jupiter, to his wife Missy. Unbeknownst to her husband, Missy was pregnant, when he left for Jupiter, never to return. The locket has been in the family ever since.

Vance is stunned, for not only does he wear an identical locket under his uniform, he is also Virgie's long lost ancestor, who vanished during that first flight to Jupiter. But before Vance can say anything, the feared Veil appears and everybody aboard the Queen of Jupiter falls unconscious. That is, everybody except for Vance.

The Queen of Jupiter finally reaches her destination, a world called Astellar that looks outwardly like just another asteroid, is half the size of Vesta and can travel not just through space, but between dimensions as well, all powered by telepathy and something called X-crystals. In fact, Astellar and its people were expelled from their home dimension for reasons which will soon become apparent.

On Astellar, the passengers and crew of the Queen of Jupiter disembark as if in a trance, drawn by a telepathic signal. Vance disembarks as well and meets first Flak, a man of colour who also was a crewman aboard a snatched spaceship, and then his alien lover Shirina.

Gradually, we learn what happened to Vance. His ship was taken by the Veil and brought to Astellar. Shirina and her people normally drain the lifeforce out of the crew and passengers of the ships they snatch to rejuvenate themselves – which is why they were expelled from their home dimension, because no one likes space vampires. However, they decided to keep Vance, Flak and three other humans alive and changed them into beings like themselves, immortal as long as they regularly rejuvenate themselves with the stolen lifeforce of others. Then Shirina and her people used Vance, Flak and the others to lure more spaceships to Astellar and more humans to the slaughter. And Vance and the others went along with it.

Vance has clearly been feeling guilty of what he's been doing for Shirina and her people for a long time now, but he is too afraid of dying because of the many sins he committed and the many deaths he caused in his long life. But something is different now. Now Vance knows that he had a daughter, a family, and that Virgie is his descendant. And even though Shirina assures him that Virgie's death will be painless, that they will all die painlessly, Vance cannot take it anymore. He takes off, determined to save his several times great-granddaughter and the other humans.

Flak and the other altered humans block his way, but Vance kills all of them. He reprograms the X-crystals to send the hypnotised humans back aboard the Queen of Jupiter. Then he kills Shirina and destroys the crystals, which causes Astellar to break apart. Vance manoeuvres the Queen of Jupiter out of the docking bay, before the asteroid is completely destroyed. Finally, he activates the autopilot, sets a course for Jupiter, boards a lifeboat and leaves. At last, he sends the message mentioned in the framing story, a message which ends with Vance cursing himself for betraying both humanity as well as Shirina's people and causing the deaths of his friends and his lover. And he's not even sure if humanity is worth saving or if it was worth killing the people of Astellar for.

"Why did I give Missy that locket?" he writes, "Why did I have to meet Virgie, with her red hair? Why did I remember? Why did I care? Why did I do what I did? Why was I ever born?" Neither we nor Vance ever get answers to those questions, unless an ad for Star Razorblades counts as an answer. If so, it's a depressing one.


During her lifetime, Leigh Brackett was known as the Queen of Space Opera, even though most of what she wrote was actually planetary romance. "The Veil of Astellar", however, is pure space opera. It's also a fine example of the noir side of Brackett's work and the guilt-ridden and self-loathing Steve Vance is a classic noir protagonist, even if he is a vampire. Even the first person narration, uncommon for Brackett, recalls the hardboiled crime novels of the era. In his review of this story, Adventures Fantastic says that Leigh Brackett's husband Edmond Hamilton believed that Humphrey Bogart was the inspiration for Steve Vance. And indeed, there is something Bogartesque about the voice Brackett gives Vance.

Steve Vance is another outlaw protagonist with a kernel of goodness buried somewhere deep inside his hard shell. This was a character type Brackett obviously liked and frequently wrote about, both in her science fiction and her filmic work. But while Leigh Brackett's other outlaw protagonists are thieves, small-time criminals, mercenaries or revolutionaries, Vance is a literal space vampire. With his guilt, world-weariness and self-loathing, Vance is also a protagonist who would never have found a home in John W. Campbell's Astounding, even if his residual humanity is what allows him to triumph over the alien space vampires in the end.

In my review of Leigh Brackett's "Terror Out of Space" I wrote that it was a comparatively rare example of the horror side of Leigh Brackett's work. However, "The Veil of Astellar", which was published in the same year, is another science fiction horror story by Leigh Brackett. But while "Terror Out of Space" was clearly inspired by Lovecraft, "The Veil of Astellar" is a classic vampire story transposed into outer space.

As far as I know, "The Veil of Astellar" is the first space vampire story, published thirty-two years before Colin Wilson's novel The Space Vampires and forty-one years before its film adaptation Lifeforce. And indeed, "The Veil of Astellar" bears certain similarities to The Space Vampires. In both stories, the space vampires lurk in the asteroid belt, where a hapless spaceship stumbles upon them, both vampire races have been expelled from their original homes, both Wilson's and Brackett's space vampires drain the lifeforce rather than the blood of their victims and both are eventually defeated by a human who has learned their powers. I don't know if Colin Wilson ever read "The Veil of Astellar", but the parallels are certainly striking. Though Wilson has admitted that The Space Vampires was strongly influenced by the works of H.P, Lovecraft, who was of course also an influence on Leigh Brackett.

There also are some similarities to another Leigh Brackett story from the same year that I reviewed, "The Jewel of Bas". Both stories feature world-weary and depressed immortals who eventually turn on their own comrades, though Steve Vance is the protagonist of "The Veil of Astrellar", while Bas from "The Jewel of Bas" is merely a supporting character. Furthermore, both stories contain a tense scene of hypnotised humans going unknowingly to their doom and in both, the protagonist tries to save a woman he cares for. Though Ciaran tries to save his newlywed wife Mouse, while Steve Vance tries to save his descendant Virgie who looks uncannily like his dead wife.

"The Veil of Astellar" also contains something else one rarely finds in the US pulp science fiction of the golden age, namely explicit references to Christianity, whether it's Gallery and his two crucifixes or Vance introducing himself as J. Goat – J for Judas – or Vance fearing God's wrath and hoping that someone somewhere will pray for him.

Contrary to what certain Sad and Rabid Puppy offshoots claim, there is very little religion, let alone Christian religion, to be found in the American pulp science fiction of the golden age, probably because many of the writers were secular Jews or equally secular Christians. Explicitly Christian works of the era, such as the Space trilogy by C.S. Lewis, come from outside the pulp science fiction scene. But in American science fiction magazines of the golden age, religion – if it is mentioned at all – is either a) a sham, b) for aliens or c) both and you are far more likely to find a reference to Cthulhu than to the Judeo-Christian God.

And so, religion usually plays no role in Leigh Brackett's science fiction of the 1940s (religion does play a role in her 1955 post-apocalyptic novel The Long Tomorrow, though not a positive one). There are the occasional ancient Martian and Venusian cults, which sometimes turn out to be a sham and sometimes not, but Brackett's protagonists are normally not religious. However, Christianity is baked into the western vampire mythos on which Leigh Brackett is drawing for this story and so religion does figure into "The Veil of Astellar".

Like any story by Leigh Brackett, "The Veil of Astellar" is well written and dripping with atmosphere. The scenes in Jekkara and aboard the spaceship carry a heavy noir vibe, while the descriptions of the interior of Astellar are positively psychedelic, even though the story was written before the term "psychedelic" was even coined.


Leigh Brackett is undoubtedly one of the finest authors of the golden age and was also highly influential on anything from Star Wars (and not just because she wrote an early draft of the screenplay for The Empire Strikes Back either) via Indiana Jones (there are several Leigh Brackett stories from the 1940s, which are basically Indiana Jones in space) to Guardians of the Galaxy. In fact, Shirina from "The Veil of Astellar" is pretty much a femme fatale version of Mantis from Guardians of the Galaxy down to the antennae.

Nonetheless, Leigh Brackett is not always as appreciated as she should be, maybe because she fits in nobody's pigeon hole. She did publish a few stories in Astounding, but she never wrote Campbellian science fiction. Instead, Leigh Brackett's stories are unabashed pulp science fiction, filled with adventure, intrigue and morally grey outlaw protagonists who are a lot more interesting than the competent cardboard cut-outs of Astounding.

Leigh Brackett is also one of the two female SFF writers of the golden age (the other is C.L. Moore) who are always held up as an example that women were always part of the genre, even as other women writers of the period such as Allison V. Harding, Clare Winger-Harris, Leslie F. Stone or Dorothy Quick are forgotten. But while Leigh Brackett is one of the poster girls for women writing SFF during the golden age, there is nothing particularly feminine about her stories. Her heroes were usually macho types, who often engage in hate-love relationships with sword, axe or whip-wielding women who want to kill them. And while there always are notable female characters in her stories, a lot of them are femme fatales. Besides, very few of Leigh Brackett's stories pass the Bechdel test.

Politically, she's all over the map as well. The Sad and Rabid Puppies, particularly the Pulp Revolution offshoot thereof, have tried to claim her for their own, but a lot of Brackett's stories from the 1940s are highly critical of capitalism and colonialism and occasionally read like the very social justice warrior fiction they Puppies claim to dislike. On the other hand, her late period Skaith trilogy features evil hippy and evil space socialists trying to keep honest, hardworking barbarians from escaping their doomed planet.

But even though Leigh Brackett doesn't really fit into anybody's pigeon hole, one thing you can always be sure of is when reading one of her stories is that you'll be having a good time. There are Leigh Brackett stories I like more than others, but I've never yet read a Leigh Brackett story I didn't like. And while Leigh Brackett is mainly associated with her Martian adventures and Eric John Stark these days, the breadth and scope of what she wrote is much bigger. In 1944 alone, we have Lovecraftian space horror (Terror Out of Space), lyrical planetary romance ("The Jewel of Bas"), noirish gothic horror space opera ("The Veil of Astellar") and social justice warriors of Mars ("Shadow Over Mars" a.k.a. "Nemesis from Terra", which will be the subject of an upcoming review).

"The Veil of Astellar" feels very much as if Weird Tales and Black Mask (home of many classic noir and hardboiled tales) had a baby and decided to foster it at Thrilling Wonder Stories. It's also a fine example of how the speculative fiction of the golden age was so much more varied, weirder and stranger than just the competent engineers of Astounding. Highly recommended.