Showing posts with label Robert E. Howard. Show all posts
Showing posts with label Robert E. Howard. Show all posts

Thursday, 3 June 2021

Retro Review: "The God in the Bowl" by Robert E. Howard or Conan Does Agatha Christie

 


No, not that way. Get your mind out of the gutter!

Before I dig deeper into the science fiction and fantasy of 1946 (for more about Chicon's 1946 Retrospective project, see here), I want to go back to the early 1930s to revisit one of the more unusual Conan sword and sorcery stories. This review will also be crossposted to Retro Reviews.

"The God in the Bowl" is one of the first batch of Conan stories that Robert E. Howard wrote. According to Patrice Louinet's essay "Hyborian Genesis" in the back of the Del Rey edition of The Coming of Conan the Cimmerian, "The God in the Bowl" was written in March 1932 and was the third Conan story written, following "The Phoenix on the Sword" and "The Frost Giant's Daughter".

Unlike the two previous stories, "The God in the Bowl" remained unpublished during Howard's lifetime and appeared for the first time in the September 1952 issue of the short-lived magazine Space Science Fiction. Why on Earth editor Lester del Rey decided that a Conan story was a good fit for a magazine that otherwise published such Astounding stalwarts as George O. Smith, Clifford D. Simak and Murray Leinster will probably forever remain a mystery.

As for why I decided to review this particular Conan story rather than some of the better known adventures of our favourite Cimmerian adventurer (which I may eventually do), part of the reason is that the story just came up in a conversation I had with Bobby Derie on Twitter. Besides, I have been reading my way through the Del Rey Robert E. Howard editions of late and realised that there are a lot of layers to those stories that I missed when I read them the first time around as a teenager.

I don't think I read "The God in the Bowl" during my first go-around with Conan or at least I don't remember the story. And I'm pretty sure I would have remembered it, simply because it is such an unusual story. Because "The God in the Bowl" is a locked room – pardon, locked museum – mystery set in the Hyborian Age and features Conan as the prime suspect.

Warning: Spoilers beyond this point!

 


As was common during the so-called golden age of detective fiction (and once again, "golden age" is used not as a marker of quality but as a term to signify the traditional mystery fiction of the 1920s and 1930s), "The God in the Bowl" starts with the discovery of a body. In life, this body belonged to Kallian Publico, Nemedian aristocrat, collector of and dealer in antiquities, treasures and rare artefacts.

The body of Kallian Publico is found strangled in a corridor in the so-called Temple, the building in the city of Numalia where he keeps his treasures. The body is discovered not by Conan but Arus, who works as a night watchman at the Temple. Our favourite Cimmerian (though Conan's identity is not revealed until later and would not have meant much to Weird Tales readers after only two stories anyway) makes his entrance shortly thereafter, stumbling upon Arus just as Arus has stumbled upon the body of Kallian Publico.

Upon finding first the dead body of his boss and then someone in the Temple who clearly has no business being there, Arus understandably assumes that Conan must be the killer. "Why did you kill him?" he asks.

Conan replies that he did not kill the man and that he doesn't even know who the dead man is. However, when Arus informs him that the dead man is Kallian Publico, Conan recognises the name as the owner of the house. However, before Conan and Arus can engage in some more information exchange, Arus pulls a rope to sound the alarm.

"Why did you do that?" Conan asks, "It will fetch the watchman," whereupon Arus informs Conan that he is the watchman. Turns out that Conan had assumed Arus was a fellow thief who was after the same object Conan was after and that he only emerged from hiding to team up with Arus.

Robert E. Howard wrote the Conan stories out of order and the internal chronology of the stories has been debated for a long time now. However, "The God in the Bowl" is not just one of the first Conan stories written, it is also chronologically one of the first, maybe the first, of Conan's chronicled adventures. Personally, I think it is the first Conan adventure, though many people think that "The Frost Giant's Daughter" takes place before this one.

At any rate, the Conan we meet in "The God in the Bowl" is young, probably seventeen or eighteen. Howard explicitly refers to him as a "youth". For that matter, this is also one of the few stories where Conan wears the loincloth that is his signature garb in the comics and Frank Frazetta's covers for the paperback editions of the 1960s. Cause in most of the stories, Conan actually wears clothes and we get more description of his armour than we ever get of his loincloth.

This version of Conan is also still very inexperienced, naïve and clearly new to civilisation (and it is notable that Nemedia, the kingdom where this story is set, lies directly to the southeast of Conan's homeland of Cimmeria). And while he is a thief in this story, Conan clearly hasn't been a thief for very long at this point in his life. After all, he mistakes a watchman for a fellow thief and naturally assumes that a fellow thief would want to team up with him. Furthermore, Conan also doesn't grasp that being found in the same location as a dead body does not look good at all and assumes that if he says that he did not kill Kallian Publico, people will simply believe him.

This becomes a problem when the law shows up in the form of a squad of city guards led by an officer named Dionus. The guards are accompanied by a man in civilian clothes named Demetrio who turns out to be the chief inquisitor of Numalia. The names of the characters as well as the description of the city of Numalia all feel very Roman and indeed Patrice Louinet points out that Howard apparently borrowed a lot of the names in this story from Plutarch. That said, in the oft reproduced map where Howard traced the various countries of the Hyborian age over a map of Europe and Northern Africa, Nemedia corresponds roughly to what is now Germany, so the Roman feel is a bit jarring. But then Howard's historical influences are all over the place anyway, ranging from Assyria, Babylonia and ancient Egypt via classical Greece and Rome via  medieval Europe to the American West of the pioneer days and the colonial wars in the Middle East of the 19th century. Besides, "The God in the Bowl" was written before Howard codified his worldbuilding in his essay "The Hyborian Age".

Demetrio immediately takes over the investigation and begins by establishing the facts of the case and questioning the two still living people on the scene, Arus and Conan. The whole scene plays out very much like a standard murder mystery. Demetrio – and the reader – learns that Kallian Publico was not even supposed to be at the Temple, since he had already gone home for the night. Arus never saw Kallian Publico return and only noticed that something was amiss when he found the padlock which secures the door to that part of the temple open. Only Kallian Publico has the key to that padlock and it is still on his dead body. However, the door was still barred and Kallian Publico and Arus were the only ones who had keys to open the bar. So this story is indeed a locked room mystery in the best golden age tradition.

If the Temple was locked and only Kallian Publico and Arus had keys, this begets the question how Conan got in. And indeed, Arus is quick to point the finger at Conan and accuse him of killing Kallian Publico. Come to think of it, it's interesting that Arus never once comes under suspicion – even though he has as much of a motive, maybe more so, as we learn later – to kill his boss.

So Demetrio begins to question Conan. He gets his name and that he is from Cimmeria, another clue that this story happens early in Conan's career, because in later stories he stops introducing himself as a Cimmerian and instead becomes Conan or rather Amra of the black corsairs, Conan of the Barachan pirates, Conan, the Kozaki hetman, Conan, chief of the Afghuli hill tribes, or Conan, King of Aquilonia.

Demetrio also quite quickly gets Conan to admit that he broke into the Temple to steal something. Initially, Conan claims that he only wanted to steal food, but it quickly becomes clear that he was after something else, though he refuses to say what it is. On the other hand, Conan is quite open about how he got into the Temple, namely by scaling a wall ("Impossible", Arus exclaims, whereupon Conan points out that the carved ornaments on the wall actually made it quite easy for his Cimmerian climbing skills) and climbing in through a window after hacking through the bolt with his sword. Conan also admits that he knows the interior layout of the Temple, something which only Kallian Publico's servants or wealthy clients would know. Finally, Conan insists that he did not kill Kallian Publico, though he would have done it, if Kallian had interrupted him. Once again, Conan's straightforwardness is quite refreshing, as is his assumption that Demetrio will just believe him and let him go.

But while the set-up of an impossible murder committed in a locked building is straight out of a golden age mystery, Demetrio and Dionus are no soft-boiled Hercule Poirot types. On the contrary, Dionus and the only other named police officer Posthumo are violent thugs who don't even want to bother with investigating the murder, but simply want to beat a confession out of Conan. Conan informs them that if they try, they'll soon greet their ancestors in hell.

Conan's quick temper and the fact that he will kill anybody who offends him is another indicator that this story happens very early in his career. For while Conan's temper flares up in later stories as well – in The Hour of the Dragon, widely assumed to be the last chronicled Conan adventure, Conan kills a ship captain and starts a slave revolt, because the captain was rude to him – the older Conan is less likely to kill people over a mere slight – also in The Hour of the Dragon, he spares the Nemedian king Tarascus, though he has every reason not to – whereas the young Conan absolutely will. Also see "The Tower of the Elephant", another story which takes place during this period of Conan's life, where Conan kills a man in a tavern, just because he was rude to him.

Demetrio is put off by Conan's insolence, but he also recognises that Conan is dangerous, when provoked, and so tries not to provoke him. And while Dionus and Posthumo are merely thugs with badges, Demetrio is a detective who actually makes an attempt to solve the case. And so Demetrio does have some doubts about Conan's guilt, because a lot of facts about the case simply don't add up. For starters, Kallian Publico is still wearing his rings. But if a thief had killed him, he would certainly have taken the rings. Besides, Kallian Publico was strangled with a very thick rope. However, Conan has a sword, so why would he strangle Kallian Publico? Finally, the estimated time of Kallian's murder doesn't fit in with Conan's account.


Just as Demetrio is about to hit a wall in his investigation, they hear the sound of a chariot in the street, a chariot that brings two more suspects, namely Promero, Kallian Publico's chief clerk, and Enaro, his charioteer. Enaro is a black man – and indeed the only character other than Conan and the murder victim of whom we get a physical description. He is also a slave, the implications of which are problematic. However, the story makes it clear that Enaro is not a slave, because he's black, but that he's a debt slave. There are problematic racial stereotypes in Robert E. Howard's work, including some of the Conan stories, but Enaro is not one of them.

Enaro resented Kallian Publico and does not mourn him. However, he also declares that he did not kill him, even though he wanted to. Unlike Conan, Demetrio actually believes Enaro, but then Enaro had no opportunity to commit the murder due to being nowhere near the Temple when Kallian Publico was killed.

Promero, meanwhile, clearly has something to hide, though he very emphatically declares that he knows nothing. However, Promero is no Conan and so he quickly spills the beans once Posthumo slaps him around a little. The whole thing is also intended as a demonstration for Conan, who is very much not impressed.

Turns out that Kallian Publico had an object in his custody, a gift that was sent from Stygia (the Hyborian age's Egypt equivalent) to one Kalanthes of Hanumar, priest of Ibis. This object was a sarcophagus shaped like a giant bowl, which supposedly contained a priceless relic. Kallian was only supposed to keep the sarcophagus safe until Kalanthes could send someone to fetch it. However, the greedy Kallian snuck back into the Temple to examine the bowl, open it and steal the relic, which he believed to be the bejewelled diadem of a dead giant. Then, on the next day, Kallian planned to report that dastardly thieves had broken into the Temple and stolen the diadem.

"What of the watchman?" Demetrio asks. Promero explained that Kallian planned to sneak in, while the watchman was in another part of the building. He also planned to accuse Arus of being in league with the thieves and to have him crucified. Coincidentally, this gives Arus an excellent motive to kill Kallian Publico, but Demetrio never follows up on it.

Instead, Demetrio now wants to see the bowl, which just happens to be located in a nearby room, where signs of a struggle (torn drapes, a knocked over bust) indicate that that is the place where Kallian Publico was attacked, even if he was killed in the corridor.

So Demetrio, the guards, Arus, Promero, Enaro and Conan check out the murder room and find the bowl open and empty. Demetrio asks Conan if the bowl is what he came to steal, whereupon Conan points out that it is way too heavy for one man to carry.

Next to the bowl, there is a chisel and a hammer and there are chisel marks on the lid, suggesting that Kallian opened it in haste. There is also a curious design on the lid of the bowl, which Kallian took for a diadem, but which Promero insists is the sign of the Stygian snake god Set. And Kalanthes of Hanumar is an enemy of the cult of Set, just as Ibis, the god Kalanthes serves, is the sworn enemy of Set. So why would someone in Stygia sent Kalanthes a bowl with the sign of Set on the lid as a gift?

Promero turns out to be a fount of knowledge about ancient Stygian cults. And so he also insists that the bowl is old, older than the human world, and that it dates from the time when Set walked the Earth and mated with humans. His children were laid to rest in just such bowls. Just how Promero knows all this is never explained. He basically serves as a walking, quivering infodump.

Demetrio declares that all this is irrelevant anyway, since the mouldering bones of a child of Set hardly rose up, strangle Kallian and then walked away. Interestingly, Demetrio has not just almost cracked the case at this point, the scenario he paints is also the plot of another classic sword and sorcery story, "Thieves' House" by Fritz Leiber. Though Leiber couldn't have known "The God in the Bowl", because while he did correspond with H.P. Lovecraft, Leiber never corresponded with Robert E. Howard. And "The God in the Bowl" did not see print until 1952, nine years after "Thieves' House" was published in 1943.


Instead, Demetrio and Dionus decide to do something they should have done before, namely search the Temple to see if the real killer is still hiding out somewhere. Though Dionus is convinced that they already have the killer, namely Conan. And who cares if Conan really is guilty – he certainly looks the part.

We now also get a brief explanation of how justice works in the city of Numalia. Because it turns out that murder is not always murder in Numalia and some victims or more equal than others. Killing a commoner as well as breaking and entering carries a sentence of ten years of hard labour in the mines. Killing a merchant will get you hanged. And for killing an aristocrat or other prominent person, the murderer will get burned at the stake, which is the fate that awaits Conan, should he be found guilty..

This little offhand remark is not only a great bit of worldbuilding, it also explains why Aquilonia got lucky – or rather will get lucky – in getting Conan as a king who believes in equality before the law. And since Robert E. Howard wrote "The Phoenix on the Sword", one of the three stories featuring Conan as King of Aquilonia, before this one, one can assume that he intended to show the discrepancy between the relatively fair and benign rule of Conan in Aquilonia and the outright corruption and inequality in its neighbouring kingdom Nemedia.

Demetrio, who is convinced at this point that Conan is innocent, uses the threat of being burnt at the stake to get Conan to tell him what he planned to steal. I strongly suspect that anybody who tried to burn Conan at the stake would swiftly regret it, but nonetheless Conan does admit that he was hired to steal a Zamorian diamond goblet by a man who gave him a floorplan of the Temple and explained where the goblet is hidden. Promero stops quivering long enough to confirm that yes, there is a diamond goblet hidden in that place, though he didn't think anybody other than Kallian and himself knew about that. Promero is really great at incriminating himself.

Conan, meanwhile, steadfastly refuses to name the person who hired him to steal the goblet. And when Dionus insinuates that Conan was going to keep the goblet for himself, Conan replies that of course he was going to keep his word, because he is no dog.

The fact that Conan does not rat out accomplices and remains true to his word is a character trait that reoccurs throughout the stories. In "Rogues in the House", another story which takes place during this period of Conan's life, Conan finds himself in jail, awaiting execution, after murdering a duplicitous priest/fence for betraying his accomplice to the police. He is offered freedom in exchange for killing someone, manages to escape from prison on his own and still goes on to fulfil his mission, because he gave his word, even though escaping would be the smarter thing to do. And "Queen of the Black Coast" starts out with Conan on the run after another memorable brush with the law, where Conan refuses to betray a friend who is accused of killing an officer of the city watch. When the judge does not accept Conan's explanation that he cannot possibly betray his friend and threatens to throw Conan into jail to make him talk, Conan kills the judge and bailiff "because they were all mad" and goes on the run. Given Conan's experiences with the law, I'm surprised that Robert E. Howard left out the part about smashing outdated laws with a battle axe, when he rewrote the Kull story "By This Axe I Rule" as the first Conan story "The Phoenix on the Sword".

In fact, Conan's loyalty to people he considers friends or he considers himself responsible for is one of his most enduring traits. That's also why German SFF writer Hans Joachim Alpers' famous quote that "Conan has the mercenary mentality of Kongo Müller [a then infamous West German mercenary fighting in Africa]" infuriates me so much, because it's simply not true. For while Conan may have been a mercenary for many years of his life, he cares about others and is utterly loyal to those he cares about, whether it's a friend or accomplice, the soldiers under his command or later the Kingdom of Aquilonia. He does occasionally oust another man from a position of leadership, e.g. Olgerd Vladislav in "A Witch Shall Be Born" and the pirate captain in "Pool of the Black One", but in both cases it is obvious from the start that Conan is not loyal to either Olgerd or the pirate captain. They're also both awful people, so no one really cares what happens to them.

 


Demetrio's interrogation of Conan is interrupted, when the guardsmen return from their search of the house. They did find the window through which Conan entered, but they found no killer. However, one guardsman claims to have found the murder weapon, a thick mottled cable tied around the top of a marble column, so high that no one except Conan could have reached it. However, when Demetrio, Dionus and the rest of the gang go to investigate, the supposed murder weapon is gone. Dionus accuses Conan of taking the cable, but Demetrio points out that Conan didn't have the opportunity, because he was always with Demetrio and Dionus ever since his arrest.

But even though Demetrio is convinced that Conan is innocent, he's still perfectly willing to pin the crime on Conan, because – so he says – justice must be satisfied. Never mind that convicting and executing an innocent man is very much the opposite of satisfying justice. As Bob Byrne points out in his review of "The God in the Bowl" at Black Gate, this is the point where Demetrio goes from decent person and competent investigator to just as bad as Dionus and Posthumo.

However, before Demetrio can officially arrest Conan, Promero shows up again to share another infodump about Stygia and the cult of Set. For while everybody else was either searching the house or trying to figure out how to blame Conan for the murder, Promero examined the bowl and found the sign of the Stygian sorcerer Thoth-Amon etched into the bottom of the bowl. And Thoth-Amon is the sworn enemy of Kalanthes of Hanumar, intended recipient of the bowl. Promero also explains that the children of Set do not die, but fall into a centuries long slumber. And Thoth-Amon sent such a sleeping child of Set to Kalanthes to kill him, only that Kallian intercepted the bowl and opened it first, getting himself killed in the process. Again, it's not clear how Promero comes to know so much about Stygia and the cult of Set.

Thoth-Amon, meanwhile, is a name that readers of the Conan stories will recognise, because he is one of the comparatively few recurring characters and the only recurring villain, who appears also in "The Phoenix on the Sword", the very first Conan story written before this one, and is mentioned in The Hour of the Dragon, a much later story. Thoth-Amon's ring, the source of his power, also appears in a Solomon Kane story and "The Haunter of the Ring", a contemporary set Cthulhu mythos story by Robert E. Howard, featuring an occult investigator named John Kirowan. Thoth-Amon's ring certainly gets around. However, it's notable that Thoth-Amon and Conan never directly interact and likely don't even know of each other's existence, even though their fates are interlinked. That said, Thoth-Amon strikes me as rather naïve when he believes that Kalanthes, a man who has devoted his life to fighting the cult of Set, would just open the bowl without taking precautions.

No sooner has Promero delivered his latest infodump – and solved the murder – that Conan calls out that he has seen something move across the floor in a room that was previously empty, which sets off a new round of hysterics from Promero. Dionus and Posthumo have no intention to search the room again – after all, they believe they have already found their man – so Posthumo tells Promero to search the room and thrusts him inside.

Conan's impending arrest is interrupted once again, when a guardsman drags in a well-dressed young aristocrat he found lurking outside the Temple. Dionus quickly tells the guard to unhand the young man, for this is Aztrias Petanius, nephew of the city governor. Aztrias claims that he was on his way home from a night of wine and revels and just happened to pass by the Temple. However, he is also uncommonly interested in the murder investigation.

Dionus, who is suddenly very servile when faced with someone of influence, brings Aztrias up to speed. Yes, it was murder, but we've got the killer and we'll burn him at the stake. Aztrias takes one look at Conan and declares that he's never seen such a villainous countenance before.

This is the moment where Conan has had enough. "Yes, you have", he tells Aztrias and reveals that Aztrias was the one who hired him to steal the diamond goblet and was waiting for Conan to reappear and give him the goblet, when the watch seized him. And now would Aztrias please tell Demetrio that he saw Conan climb the wall and that Conan didn't have time to commit the murder. Conan's faith the honesty of others, even in the face of overwhelming evidence to the contrary, is almost endearing.

Demetrio now asks Aztrias if this is true. He also points out that Conan will be executed, if Aztrias does not admit to arranging the theft, and that Demetrio is willing to overlook the theft – after all, he knows that young noblemen often find themselves in financial troubles – and will even let Conan escape to hush up the whole embarrassing affair, if Aztrias but says the word.

Conan clearly is still expecting his accomplice to exonerate him, but of course Aztrias is not willing to say the word. Instead, he insists that he doesn't know Conan and even has the impunity to suggest that ten years of hard labour will do Conan good.

By now, Conan has well and truly had enough of the corruption and dishonesty of civilization. He draws his sword and chops off Aztrias' head, before anybody can stop him. He then tries to stab Demetrio in the groin, but Demetrio manages to deflect the blow and gets stabbed in the thigh instead. Next Conan cuts off Dionus' ear, rips out one of Posthumo's eyes (poetic justice, since Posthumo had gouged out a woman's eye for refusing to implicate her lover in a crime) and kicks Arus in the teeth. It is notable that he leaves Enaro, the black charioteer, alone.

Conan's righteous fury is interrupted by the reappearance of Mr. Exposition, Promero himself. He blabbers something about a god with a long neck and drops dead. This as well as the very angry Cimmerian with the bloody sword in his hand freaks out the survivors so much that they run or crawl away (Posthumo gets trampled in the process, too), leaving Conan alone in the Temple with a bunch of bodies and the unknown killer.

Sword in hand, Conan ventures into the room, from which Promero had emerged before dying. Half hidden behind a gilded screen, he sees an inhumanly beautiful face that beckons to him in a language older than mankind. However, Conan is still smart enough to realise that this inhumanly beautiful face must be that of the murderer who already killed two people that night, so he chops off the beautiful head and realises that the thrashing body behind the screen is not human, but that of a snake. Conan has killed one of the children of Set, which – along with being blamed for two murders, one of which he actually did commit – is enough to send even the bravest Cimmerian running for the border.

The snake monster with a beautiful human face might well have seemed familiar to Weird Tales readers, for a very similar creature appeared in the 1925 Cthulhu mythos story "The Were-Snake" by Frank Belknap Long, which Bobby Derie reviewed here. And indeed, it was a discussion on Twitter about Bobby Derie's post, which prompted me to tackle "The God in the Bowl" for my next Retro Review. It's not known whether Robert E. Howard ever read "The Were-Snake", but he likely was familiar with the artwork, since the ever thrifty Farnsworth Wright reused it a couple of times. And the similarities between the two snake creatures are certainly notable.

As for why Farnsworth Wright rejected "The God in the Bowl", even though he had the perfect artwork to accompany the story lying around, that will likely forever remain a mystery. After all, Weird Tales published a lot of occult and supernatural detective stories, most notably Seabury Quinn's Jules de Grandin stories, so "The God in the Bowl" would not have seemed out of place. It's certainly better than the few Jules de Grandin stories I've read.


"The God in the Bowl" is one of the lesser known Conan stories and opinions about it are mixed. Bob Byrne and The Cromcast seem to like the story, while Howard Andrew Jones and Bill Ward don't particularly care for it. Personally, I find the story flawed, but I still like it, simply because it is such an atypical Conan story. Though at the point this story was written, there was no such thing as a typical Conan story, since the first few Conan stories are all wildly different from each other. The string of similar stories where Conan and a beautiful, scantily clad woman find themselves dealing with sinister going-ons in some kind of lost city all came later.

Sword and sorcery and mystery are two genres, which go well together, because both are in essence about figuring out what the hell is going on. The clearest example of sword and sorcery mysteries are Simon R. Green's Hawk and Fisher stories from the 1990s. The Fafhrd and Gray Mouser stories occasionally veer into that direction as well. Last but not least, some of my own efforts are sword and sorcery mysteries, too. "The God in the Bowl", however, is the only Conan story that is also very explicitly a murder mystery.

So how does "The God in the Bowl" hold up as a mystery? Not too badly. There is some decent detective work courtesy of Demetrio. The story also plays fair, because the reader is given all the clues they need to solve the mystery. That said, some of the clues are a bit contrived, e.g. the sheer amount of information about Stygia and the Set cult that Promero just happens to have. Promero's involvement is also a bit contrived. Far better, if he had stumbled onto the scene, attracted by the alarm, then having the guards arrest him, because Kallian's chariot stopped in front of his house. Finally, Demetrio completely neglects a likely suspect, namely Arus the watchman. The main weakness of the story, however, is that it is very wordy with lots of scenes of people standing around a dead body, while talking and gathering information. Furthermore, Conan is very much a supporting character in this story, whereas Demetrio is the true protagonist.

"The God in the Bowl" is also a curious mix of different crime fiction and mystery influences. The locked room murder and the clue based investigation are straight from the traditional mysteries of the so-called "golden age of mystery", as is the talkiness. Meanwhile, the portrayal of the police as violent bullies and the general corruption that pervades the city of Numalia are straight out of hardboiled crime fiction, which was just taking off around the time Howard was creating Conan. And though Howard is on record as being not a great fan of detective fiction, we know that he was familiar with the genre both in its traditional (August Derleth, creator of Solar Pons, was one of his regular correspondents) and hardboiled forms thanks to this extensive list of books and authors that we know Howard read. Though according to that list, Howard never read Agatha Christie, though he did mention her American counterpart Mary Roberts Rinehart. He was not a fan apparently.

Finally, the "an animal did it" solution to the mystery goes all the way back to Edgar Allan Poe's "The Murders in the Rue Morgue" (and thanks to the list above, we know that he did read Poe), though I guess we should be grateful that Howard chose to make his killer creature a snake with a humanoid face and not a giant ape. Though Conan would repeatedly tangle with giant apes throughout his career and in "Rogues in the House", a giant ape actually does turn out to be the killer.

This mix of disparate mystery influences is probably also why the story feels a little off at times, because the fair play, present all the clues approach of the traditional mystery does not really mesh well with the more hardboiled and cynical attitude. Robert E. Howard did write a few hardboiled detective stories starring a character named Steve Harrison later in his career without much success, but "The God in the Bowl" seems to have been his first attempt at experimenting with the mystery genre and therefore he doesn't quite have the form down yet.

Besides, Howard uses the form of the murder mystery less as an end to itself and more as a vehicle to discuss a topic that was near and dear to his heart, namely the conflict between barbarism and civilisation. This theme runs throughout the entire Conan series as well as the Kull stories, but it is very pronounced in "The God in the Bowl", which contrasts the honest barbarian thief Conan with the corrupt representatives of the law. But even though "The God in the Bowl" takes place in the fictional kingdom of Nemedia many millennia ago, the rampant police brutality, inequality and corruption depicted in this story were something Howard borrowed from much closer to home.

Police brutality is still an issue in the US (and not only there either), as the events of the last year have shown. It was even more of an issue in the 1920s and 1930s, as were corruption and inequality before the law. Indeed, what happens to Conan in the story – getting accused of a crime he did not commit, police officers who don't care about the truth, but just need to present a suitable culprit, being threatened with violence and facing either a lengthy sentence of hard labour or brutal execution – happened to many people in the US South during the time the story was written. The hard labour in the mines, which awaits Conan, if he's lucky, recalls the chain gangs that were a common sight in the Southern US at the time (and indeed the prison memoir I Am a Fugitive From a Georgia Chain Gang by Robert Elliott Burns, upon which the eponymous movie was based, came out the year before, though there is no evidence that Howard was familiar with the text), while the burning at the stake, which awaits him, if he's unlucky, recalls the electric chair. And the victims of police brutality and railroading were often outsiders, drifters and those perceived as other, just like Conan.

It is very likely that these issues were on Howard's mind, when he wrote "The God in the Bowl", especially since Howard was engaged in an exchange (quoted here) about police brutality with H.P. Lovecraft a few months after he wrote "The God in the Bowl". I do think that Howard's view of the lawmen of the Old West was a bit too rosy, but it's notable that what he describes would happen if the bullying policeman of the 1930s were to try their tactics on an Old West outlaw is exactly what happens when the bullies of the Numalian city guard try those tactics on Conan.

By now, this review is almost longer than the story itself. But then, one thing that struck me upon rereading the Conan stories is that while they are kickass adventure stories on the surface, they have a lot of hidden layers, which only become apparent, when one rereads them as an adult.

Friday, 11 September 2020

Retro Review: "Black God's Shadow" by C.L. Moore or Overcoming Trauma as a Core Theme of Sword and Sorcery


This is not Jirel, but Tamaris and Salome, the twin sisters at the heart of Robert E. Howard's "A Witch Shall Be Born". Leave it to Margaret Brundage to ignore one of the most iconic scenes in the entire Conan canon - Conan crucified in the desert - to draw two attractive women fighting.

My last post was a review of "Black God's Kiss" by C.L. Moore, the story that introduced the swordswoman Jirel of Joiry to the world. So it's only fitting that I review the direct sequel, "Black God's Shadow", too. The sword and sorcery novelette "Black God's Shadow" appeared in the December 1934 issue of Weird Tales, two months after the original story. Coincidentally, that issue also contains plenty of letters responding to "Black God's Kiss". The story may be read online here.

Warning: Spoilers beyond this point! Also trigger warning for discussion of sexual violence.

"Black God's Shadow" takes place a few weeks or even months after "Black God's Kiss". Our heroine Jirel of Joiry is still haunted by the events in the previous story and it shows. She's having trouble sleeping and she still has flashbacks to enemy knight Guillaume forcibly kissing her in the famous opening scene of "Black God's Kiss". The ongoing flashbacks all but confirm what I said in the review of the previous story, namely that the kiss is a stand-in for a far more serious sexual assault, because Jirel's reactions are those of a rape survivor. And just case there was any doubt, Jirel explicitly states that she always used to boast that her fortress would never fall (which can be read both literally and metaphorically) and that no lover would dare lay hands on her except in answer to her smile. Of course, today's heroines would offer a more enthusiastic form of consent than a smile, but nonetheless it's very clear that Jirel did not consent to being manhandled by Guillaume.

What complicates matters is that Jirel still believes herself to be in love with Guillaume. To complicate matters even more, Jirel also hears Guillaume's voice in her dreams, calling her his murderess (to be fair, Jirel did kill him with a cursed kiss) and begging her to have mercy on his soul. And considering that in life, Guillaume was not at all the begging type, this is certainly something.

From Guillaume's plea from beyond the grave, Jirel deduces that Guillaume is not in hell, as she initially assumed (after all, he died without sacraments, though Father Gervase, who is absent from this story, could have done the honour in "Black God's Kiss"), but trapped in the strange dream dimension that can be accessed from a handy portal in the cellar of castle Joiry. And because Jirel still fancies herself in love with Guillaume and also feels guilty about killing him, she decides to hear his plea and descend into the otherworldly dream dimension once more to free his soul.

We now get a repeat of Jirel descending into the dungeon, opening the portal and further descending the strange spiralling ramp that seems to have been made by giant serpents rather than humans, though there still is no sign of any giant serpents living in Jirel's basement. Once more, Jirel also comes to the point, where she needs to take off her crucifix in order to venture onwards.

Once Jirel has taken off her crucifix, she is in for a shock, because while it was night in the dreamworld last time Jirel visited, it's bright daylight this time around. And since Jirel is convinced that she will go mad, if she sees the strange dreamworld by day, she decides to wait in a cave until nightfall.

But when night finally falls, Jirel is in for another shock, because the landscape outside the cave looks completely different than the last time she visited. The tower of light is gone, instead there is a mighty river flowing through strange misty fields. Not knowing where to go, Jirel decides to follow the faint sound of Guillaume's voice blowing in the wind.

We now get another detailed tour of the wondrous sights Jirel encounters in the nightmarish dreamworld. This time around, there are fields in which glowing insects grow, which sting when released. There are monstrous trees with malignant shadows. There are brooks and rivers speaking evil things in a language that is almost understandable. There are disembodied shadows with nothing to cast them. And above it all, a green moon with a face like a decomposing corpse shines in the alien sky.

Jirel eventually finds Guillaume or rather what is left of him. For Guillaume has been turned into a grotesque statue that symbolises all the evil in him. And there was a lot of evil in Guillaume, as Jirel knows only too well. However, chained to the grotesque statue of evil Guillaume is the ghostly form of all that was good and noble in Guillaume, forever forced to reckon with the evil inside himself. Jirel declares that this punishment – confronting Guillaume with the evil inside himself – is both just and enormously unfair.

Nonetheless, Jirel decides to free Guillaume from his predicament and suddenly finds herself under attack by the black god himself. As before, she feels a heavy leaden weight upon her soul, feels her body freezing and turning to ice. But whereas Jirel could save herself before by passing on the black god's curse to Guillaume, there is no way out for her this time. Jirel is doomed. Not long now and she will turn into the same grotesque representation of all that's evil inside her (and Jirel is very much not a saint) as Guillaume.

What saves her in the end is yet another flashback to Guillaume forcing a kiss on her. These flashbacks have been haunting Jirel since the previous story, but now they remind her of her humanity, causing her to fight back against the black god. The darkness and ice that enveloped Jirel slowly retreat, as Jirel sees ghostly forms of herself in different moods and emotions dancing around the grotesque statue that once was Guillaume.

Eventually, Jirel's humanity prevails. The black god retreats and the grotesque statue representing all the evil in Guillaume crumbles to dust. All that's left is Guillaume's disembodied shadow, which now leads Jirel on a mad chase through the dream world.

The battle with the black god repeats twice more. Both times, Jirel suddenly feels herself overcome by despair, her body and soul turning to ice. And both times, what saves her and reminds her that she is human is a flashback to Guillaume forcing a kiss upon her. After the second fight with the black god, Guillaume's shadow vanishes and all that remains is his voice wailing on the wind.

The third and final fight takes place at the black god's temple. There is no statue this time, just murals of twisted and evil figures. And once more, Jirel is saved by the memory of Guillaume's unwanted kiss reminding her of her humanity.

After the third and last fight, Jirel no longer hears Guillaume's voice on the wind, so she assumes that he has finally found peace. She also knows that even though she was able to beat back the black god three times, she can never fully defeat him, because without darkness there can be no light and vice versa. Weary but satisfied, Jirel makes her way back to her castle.


Even though "Black God's Kiss" and "Black God's Shadow" are basically two halves of one long story, "Black God's Shadow" is much less well known than "Black God's Kiss". I suspect the reason is that unlike the previous story, "Black God's Shadow" takes place almost entirely inside the dream world and the battles Jirel fights are entirely psychological. Jirel does use her sword at one point to free herself from a malign tentacled monster tree, but her three duels with the black god all happen only in the mind. Readers looking for sword and sorcery action will be better serves by the Conan story "A Witch Shall Be Born" by Robert E. Howard, which was originally published in the selfsame issue of Weird Tales. And to be fair, it is a good story, though marred by unfortunate antisemitic stereotypes.

The flashbacks to Guillaume's sexual assault that Jirel already experienced in the previous story continue to haunt her throughout "Black God's Shadow". But this time, Jirel's experience of the flashbacks is different. Whereas they only elicited murderous fury in Jirel in the previous story, in this story the flashbacks are what keeps Jirel alive, what allows her to prevail against the black god at least for the time being. During her first battle with the black god, Jirel experiences the flashback as "something that happened to some other woman somewhere far away". Modern psychology would call this dissociation.

Nor is it an accident that what Jirel experiences every time the black god attacks her – the darkness, the leaden heaviness, the despair, the sensation of turning to ice and no longer feeling her body – very much mirrors the symptoms of depression. Jirel's battle with the black god truly is psychological, for what Jirel is battling here is depression.


In the end, the duology of "Black God's Kiss" and "Black God's Shadow" is very much the story of a woman coming to terms with sexual assault. In my review of the previous story, I already argued that the forced kiss in "Black God's Kiss" was a stand-in for the rape that C.L. Moore could not mention in the confines of a 1930s pulp magazine. "Black God's Kiss" chronicles Jirel's reactions immediately after the sexual assault – the flashbacks, the red-hot fury, the grief and the confusion, because her body responded to the man who assaulted her.

"Black God's Shadow" is set several weeks or months later and Jirel's initial anger has been replaced by the leaden heaviness of depression. The flashbacks to the assault still haunt her, but this time Jirel turns them into a weapon against a far more dangerous enemy than Guillaume, namely her own depression. And in the end, she prevails, though she knows that the black god will never be fully beaten, that depression will always be a part of her life.


The story also illustrates how Jirel's image of Guillaume literally changes. In "Black God's Kiss", Guillaume was repeatedly described as magnificent and was also very much an arsehole who has never heard of consent. The version of Guillaume that Jirel encounters in the dream world, first as a statue and later as a shadow, is literally the embodiment of all that is evil in Guillaume, a grotesque and twisted thing. But bound to this grotesque image is a ghostly version of all that is good and noble in Guillaume, a Guillaume who is magnificent, but not an arsehole, a Guillaume whom – so Jirel muses – she never got to know. Jirel even agrees that Guillaume's punishment, being confronted with all the evil inside himself, is both just and unjust. Because regardless of everything Guillaume did to Jirel, there was also good in him.

It's notable that Guillaume, even though he's dead, is portrayed as a much more nuanced character in "Black God's Shadow" than in the previous story. In "Black God's Kiss", Guillaume was either the magnificent knight or the despicable villain who assaulted our heroine with no shades of grey in between. We and Jirel encounter both of these versions of Guillaume again in "Black God's Shadow" in the form of the twisted statue and the ghostly heroic Guillaume, but they are revealed for the caricatures they are. The real Guillaume is somewhere between those two, capable of both good and evil, but still an arsehole.

By the end, it's not just Guillaume's soul that has found peace, it's also Jirel herself. She can now see Guillaume for what he was. She is no longer haunted by flashbacks of his assault nor does she fancy herself in love with him any longer. It's been awhile since I read the other three Jirel of Joiry stories, but I don't recall Guillaume ever being mentioned again. Jirel is over him, one way or another.


The "Black God" duology is a powerful story of a woman experiencing and recovering from sexual assault. In fact, it's so powerful that I wonder whether C.L. Moore had any experience with the subject, whether it happened to her or a friend or loved one.

However, considering the subject matter of the story, it's also very clear why the sort of sword and sorcery fans who mainly want action and adventure are not satisfied with the Jirel of Joiry stories. Because psychological insights and metaphors for recovering from trauma are not what these readers want out of sword and sorcery. Which is perfectly fair and if it's action and swordfights you want, well, there's Conan getting crucified in the desert and surviving to wreck vengeance on those responsible right there in the very same issue of Weird Tales.

Nonetheless, it's fascinating that how much internal battles as well as trauma and recovering from trauma are baked into the sword and sorcery genre, which is something that I at least never quite realised before. Because Jirel is far from the only sword and sorcery heroine who experienced and recovered from trauma.


Let's take a look at Fritz Leiber's Fafhrd and Grey Mouser. In "Ill Met in Lankhmar", an absolutely brilliant story and probably the best Hugo winner for Best Novella of all time (and yes, I will eventually review it), Fafhrd and Grey Mouser meet the most important person in their lives, namely each other, on the same day they lose everything – the lives they only just made for themselves and the women they love or at least think they love – for the second time in the space of a few months. What makes the situation even worse is that Fafhrd and Grey Mouser are trying to help their girlfriends overcome their own trauma – the brutal murder of her friend and partner in crime in the case of Fafhrd's lover Vlana and growing up with an abusive father (at the very least physical abuse and there are hints at sexual abuse as well) in the case of Mouser's girlfriend Ivrian – and cause their deaths in the process. And Fafhrd and Grey Mouser are deeply traumatised by that experience. They will be haunted – quite literally – by the ghosts of their murdered lovers for years, even as they live on, having great adventures and living largely satisfying lives. They also face down the literal Death – as well as their murdered lovers – in Death's realm several times.

What makes the Fafhrd and Grey Mouser stories so fascinating is that Fritz Leiber kept returning to the characters and writing stories about them for a period for fifty years, longer than any other sword and sorcery author. Leiber bridged the first sword of sorcery boom of the 1930s and the second boom of the 1960s and kept writing into the third sword and sorcery boom of the 1980s – the only of the original sword and sorcery authors to do so, since Robert E. Howard was dead and C.L. Moore and Clark Ashton Smith had both stopped writing SFF. Over this almost fifty year span, the Fafhrd and Grey Mouser stories demonstrated both how the SFF genre changed, for example with regard to how much sexual content was acceptable, but also how the characters themselves and Leiber's insight into them changed.


"Ill Met in Lankhmar" was published in 1970, shortly after Fritz Leiber lost his wife of more than thirty years. The grief Fafhrd and Grey Mouser experience is so relatable, because their author shared it. And indeed, the Fafhrd and Grey Mouser stories written during the early 1970s are all on the gloomy and depressing side, showing both the characters and their author dealing and coming to terms with their grief. Leiber eventually came out on the other side and so did Fafhrd and Grey Mouser. They both found partners who fit them and were willing to put up with the fact that you only get Fafhrd and Grey Mouser as a duo, they both learned they had children they never knew about plus the possibility of more children in the future, they both ended their story in a good place. And so I think, did their author.


The early 1970s streak of dark and depressing Fafhrd and Grey Mouser stories is very noticeable, when reading the series in order, but it's not the only time during their lengthy career that Fafhrd and Grey Mouser dealt with trauma. Their respective origin stories, "The Snow Women" from 1970 and "The Unholy Grail" from 1962, are both stories of trauma and escaping from it, an overbearing mother and an absent and idealised father in Fafhrd's case, and the murder of his mentor in Mouser's case. Indeed, there are parallels between "The Unholy Grail" and the "Black God" duology, because Mouser is also willing to risk his soul to avenge himself on the murderer of his mentor and he also defeats his enemy in a purely psychic battle (by pure necessity, because Mouser is bound to a rack, about to be tortured to death, at the time and also not yet all that great as a swordsman). Other Fafhrd and Grey Mouser stories that deal with trauma and overcoming it (or succumbing to it) include "The Cloud of Hate" from 1963 as well as "The Bleak Shore" and "The Howling Tower" from 1940 and 1941 respectively, which are among the earliest stories in the series. Just like Jirel and Guillaume, Fafhrd and Grey Mouser also come face to face with the not so good aspects of themselves (and their lovers) at several points during the series.

So what about other sword and sorcery heroes? Well, Michael Moorcock's Elric of Melniboné is often so gloomy and depressed that he makes Henning Mankell's Kurt Wallander, surely one of the most depressed characters in popular fiction, seem cheerful. Karl Edward Wagner's Kane is the most anti-hero of sword and sorcery heroes anyway. As for Robert E. Howard, he certainly knew the black god of depression and the shadow of that black god only too well – with devastating results. Conan, Kull, Bran Mak Morn and Solomon Kane never deal as directly with their author's demons as Jirel and Fafhrd and Grey Mouser do – though Conan is crucified in "A Witch Shall Be Born", the novella that was published in the same issue of Weird Tales as "Black God's Shadow", and if that isn't a very metaphorical fate I don't know what is – but I can't help but wonder what stories Howard would have written, if he had lived. I can't say much about Clark Ashton Smith, because I bounced hard off his work, when I tried to read it many years ago. I should probably give him another try.


It's been long since clear to me that sword and sorcery is much more than just muscular men and women with broadswords having adventures. However, until I reread the first two Jirel of Joiry stories, I never fully realised how much the sword and sorcery genre is also about dealing with and overcoming trauma and grief. But the theme is there in many of the important works of the genre. And indeed, I wonder whether these deeper themes aren't what separates the great and memorable sword and sorcery characters from Conan pastiches like John Jakes' Brak the Barbarian, Clifford Ball's sorry attempts at replacing Robert E. Howard and the many forgettable sword and sorcery novels of the 1980s. It's certainly something I will keep in mind for my own contributions to the genre.

Fritz Leiber was almost sixty when he wrote "Ill Met in Lankhmar" and revealed the formative trauma that lies at the heart of the story of Fafhrd and Grey Mouser. Robert E. Howard never got there, before his own depression claimed him, and part of me is still angry that his friends and loved ones and modern medicine couldn't save him, if only because I mourn the stories he could have written, if he'd lived to experience the sword and sorcery revival of the 1960s.

C.L. Moore, on the other hand, wrote about trauma and recovering from it at age 23. And that makes her one of the greats of a genre that is so much more than just heroes and heroines with big muscles and bigger swords.